UI suggestions

All new ideas for the upcoming releases of ToME 4.x.x should be discussed here

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xtonj
Posts: 1
Joined: Sun May 30, 2010 11:27 am

UI suggestions

#1 Post by xtonj »

I have a few minor UI suggestions for user-friendliness. Here they are:

* option for removing "Ran for 2 turns (...)" messages (clutter the log)
* option for removing (stop reason: XXX) messages (also clutter the log)
* warrior powers like stunning blow which only have a radius of 1 should skip the target selection if there is only one target in range
* also sometimes I cannot run. Message is "Ran for 1 turns. stop reason: Interesting terrain."

greycat
Sher'Tul
Posts: 1396
Joined: Tue May 11, 2010 11:51 pm

Re: UI suggestions

#2 Post by greycat »

I use the targeted shield pummel to peek at a monster's level/health sometimes. I can press Enter to go through with it, or Esc to abort and then do a regular attack or something. It sure beats having to reach over for the mouse, and then drag the pointer somewhere close to the monster, and then drag it away....

Making it optional would be OK. I'd simply never turn on that option.

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