far look

All new ideas for the upcoming releases of ToME 4.x.x should be discussed here

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Gwai
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far look

#1 Post by Gwai »

It can be rather annoying to not remember where you're headed in the dungeons even when you've explored them all. In TOME 3 we could use commands to look around the whole explored level. Can we bring that back? It would make the starting dungeon (sorry, can't look up how to spell its name as I'm on a work computer) more fun to explore, particularly for not particularly visual people.

madmonk
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Re: far look

#2 Post by madmonk »

You mean a map command?
Regards

Jon.

Frumple
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Re: far look

#3 Post by Frumple »

Map command would be nice, yeah. Having the map scroll when your cursor hits the edge would be an improvement, too... currently, the cursor just goes off into the great beyond, heh.

madmonk
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Re: far look

#4 Post by madmonk »

Actually I just remembered... you mean the extended 'L'ook...
Regards

Jon.

greycat
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Re: far look

#5 Post by greycat »

I'd settle for a keyboard-based way to scroll the screen around. Having to grab the mouse and drag it around is not much fun for me. (And there's no way I would even have known you COULD do that with the mouse if someone hadn't mentioned it in passing somewhere on this forum.)

Speaking of dragging the screen around with the mouse, how do you re-center the screen on your character when you're done trying to find out which way the damned staircase is? The only way I've found is to attempt to move and pray to god you're not walking into a trap.

darkgod
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Re: far look

#6 Post by darkgod »

That's currently the only way ;)
YEs scroll with keyboard would be good.
Next release you'll get a minimap too
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Gwai
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Re: far look

#7 Post by Gwai »

Ah, didn't know you could scroll with mouse. Nice! I missed that. (Calls husband to tell him this, since she knows he's currently playing.)

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