make strange effects given by demon statues last long enough to matter
Moderator: Moderator
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- Halfling
- Posts: 91
- Joined: Wed Mar 25, 2009 3:27 pm
make strange effects given by demon statues last long enough to matter
A demon statue just turned all my character's damage into darkness... for like ten turns, with no enemies around to test it on. Of COURSE I don't touch those crazy statues when there are enemies nearby. That'd be dangerous! I think that all positive effects applied by the statues should last for like 80 turns or something - not so long that you could easily exploit them in crazy ways, but long enough that you could easily carry them into your next few battles. That'd be fun!
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- Halfling
- Posts: 83
- Joined: Mon Apr 10, 2017 3:39 pm
Re: make strange effects given by demon statues last long enough to matter
I think both the positive and negative effects should be amped heavily. Imagine getting a magical disease from it that just lasts like 50 turns with high damage... if you don't have a cleanse, you're just dead. But if you're prepared, you can risk it.