Make vile life tree unlockable for corruptors

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terri
Cornac
Posts: 32
Joined: Fri Feb 27, 2015 8:31 am

Make vile life tree unlockable for corruptors

#1 Post by terri »

As wyrmics have harmony that can be unlocked by eating the heart of the sandworm queen, corruptors at the spellblaze scar can unlock the category with the corrupted heart
Thematically imho it has to be done as counterparts of wilders
From the gameplay/balance side it doesnt make the class op but it gives them some nice tools like healing inversion and the last talent
What do you think?

Sheila
Magical Girl
Posts: 431
Joined: Wed Aug 27, 2014 11:36 am

Re: Make vile life tree unlockable for corruptors

#2 Post by Sheila »

agreed, I've wanted this change for a while :)
"As dying is one of the leading causes of death, you should avoid dying." -rekenner

"I'll bond with a cactus until my buttcheeks touch the sand before I play nethack again" -Gagarin

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: Make vile life tree unlockable for corruptors

#3 Post by HousePet »

While the Corruptor class is kinda icky, I'm not sure that adding symmetry to an exception is a good way to address things.
Corruptors already have many generic categories.
My feedback meter decays into coding. Give me feedback and I make mods.

bpat
Uruivellas
Posts: 787
Joined: Sun May 19, 2013 1:58 am

Re: Make vile life tree unlockable for corruptors

#4 Post by bpat »

There are just four useful talents between the two unlocked generic categories Corruptor gets. Funny enough Curses would be way better on other classes than they are on Corruptor, since Curse of Impotence and Curse of Death are redundant. I don't think Corruptor really needs buffs but I wouldn't mind giving them Vile Life since it fits thematically and it isn't even good on the class. It's hilarious how most Corruption generic talents have incredible anti-synergy with Corruptor; ignoring the fact that they can recover vim, Corruptor is the absolute worst Vile Life user.
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0player
Uruivellas
Posts: 717
Joined: Fri May 24, 2013 4:27 pm

Re: Make vile life tree unlockable for corruptors

#5 Post by 0player »

Well, yeah, turns out that some amount of "hinder your foes" talents is too many.

HousePet
Perspiring Physicist
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Joined: Sun Sep 09, 2012 7:43 am

Re: Make vile life tree unlockable for corruptors

#6 Post by HousePet »

On that note...
My feedback meter decays into coding. Give me feedback and I make mods.

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