Possible fix to higher difficulty starting levels

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Suslik
Spiderkin
Posts: 481
Joined: Wed Aug 22, 2012 4:41 pm

Re: Possible fix to higher difficulty starting levels

#16 Post by Suslik »

DG did lower flat level addition. So it's level 7 rares on starting zone instead of lvl 9. Great, now they crit you only for 150 damage instead of 180 when you have 100 starter hp!
Awesome!

btw meanwhile :D
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