Invisibility and Lights

All new ideas for the upcoming releases of ToME 4.x.x should be discussed here

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mkire
Wayist
Posts: 21
Joined: Wed Nov 12, 2014 2:42 am

Invisibility and Lights

#1 Post by mkire »

So, i was playing online and i asked Stuntofthelitter 'why does stealth hide your light for you, but casting invisibility, doesn't?' his reply was 'dunno, that's just the way things are'

Why do i need to spend a turn to take my light off before or after casting invisibility, an expensive sustain that also drains mana and reduces the amount of damage i deal, when stealth, a similar skill with few costs automatically hides my light for me?

Shouldn't the super-smart mage, y'know, just stuff his lantern in his pocket just as easily as the sneaky rogue does?

Effigy
Uruivellas
Posts: 970
Joined: Fri Oct 10, 2014 4:00 pm

Re: Invisibility and Lights

#2 Post by Effigy »

I agree this would be a good change. The damage penalty on invisibility should be enough to balance it.

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