Make Bone Tree More Interesting
Moderator: Moderator
Make Bone Tree More Interesting
Bone Spear and Bone Nova do nothing but deal (weak) physical damage in a beam and radius. I was thinking they could be a little more unique: Bone Spear makes spikes erupt from the ground at the target, then at the next space between the target and you, repeating until they hit the space adjacent to where you cast it from. Bone Nova would work a similar way; making spikes rain down on the edge of its radius, then hitting in rings closer and closer inward until they converge on the area next to the source.
Re: Make Bone Tree More Interesting
In my Necromancer addon, originally I was going to give them a better, more interesting Bone tree. That didn't happen, but I still have the code I used.
Bone Spear fired a bolt that would 'shatter' on impact with the target, creating a cone of bone shards behind them that did further physical damage and bleed. Was a fairly interesting aiming mechanic.
Bone Grasp, to make it more attractive for casters rather than Reaver, allowed you to pick the end location of the target, so you could drag them from 1 tile to another, while also knocking back stuff in it's path.
Bone Nova (which survived as Brittle Bones in my Necromancer's Corpse tree) instead debuffed the target's physical resistance by a great amount. After 5 turns they explode in a physical AoE based on damage taken. So a way to bypass stuff with physical resistance, and a unique AoE nuke.
Bone Shield is great and doesn't need any changes.
Bone Spear fired a bolt that would 'shatter' on impact with the target, creating a cone of bone shards behind them that did further physical damage and bleed. Was a fairly interesting aiming mechanic.
Bone Grasp, to make it more attractive for casters rather than Reaver, allowed you to pick the end location of the target, so you could drag them from 1 tile to another, while also knocking back stuff in it's path.
Bone Nova (which survived as Brittle Bones in my Necromancer's Corpse tree) instead debuffed the target's physical resistance by a great amount. After 5 turns they explode in a physical AoE based on damage taken. So a way to bypass stuff with physical resistance, and a unique AoE nuke.
Bone Shield is great and doesn't need any changes.