Cursed starting unlocks

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Canderel
Sher'Tul
Posts: 1252
Joined: Mon Nov 24, 2003 2:31 pm
Location: South Africa

Cursed starting unlocks

#1 Post by Canderel »

I played some earlier, and I want to suggest that cursed start with the rampage tree unlocked rather than the gloom tree.

The gloom tree in the past used to be the identity of a cursed, but now the passive trees are in many ways fulfilling that role. Curseds generally unlock rampage, since that's the main power. Gloom is strong but really only ramps up after significant investment.

The Revanchist
Uruivellas
Posts: 762
Joined: Sun Nov 03, 2013 12:14 am

Re: Cursed starting unlocks

#2 Post by The Revanchist »

Would it be possible for you to provide a test-addon to help illustrate your point? :)

It should be as simple as switching Gloom to locked, and Rampage to unlocked. And perhaps bumping Gloom up to a level 10+ tree... Or leaving it as-is.

I'd be willing to try it out.

Canderel
Sher'Tul
Posts: 1252
Joined: Mon Nov 24, 2003 2:31 pm
Location: South Africa

Re: Cursed starting unlocks

#3 Post by Canderel »

Well I used my no cat point add-on, and just generally when i wanted to level leveled rampage and friends above gloom.

Or you can just take a cornac and unlock it from the start.

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