I should note that some of this was incorporated into the Necro+ add-on but I've been too busy to check it out thoroughly. As of now, I don't think this is going anywhere. On to your points…jotwebe wrote:I wouldn't mind the cold/dark dual damage, but I don't think adding small debuff chances is the way to go. Why not just raise the damage slightly?
Not a fan of your proposed new tree. First off it's Eidolism, not Eidolicism. Secondly: Considering that your stated problem was a shortage of points, adding a tree seems a strange way of solving that. Not sure what those skills are doing (never used Necromancy+), so I won't comment on that. I will note that "Dark Styx" is a worse name than Shadow Tunnel in that it references real world mythology which does not exist in tome. I'd be okay with the adjective "stygian" since it more or less stands on it's own.
Moving Dark Empathy into a locked tree is IMHO not a good idea - currently it's very important to help with unfriendly fire from skellymages, and hybrids need it just as bad as pet builds. You're making it harder to skip Advanced Minions, which is pretty much the opposite of your stated goal to make the class less messy.
Same thing with Skeleton Mastery - another proposed new skill? Why?
1. Eidolism? Good call and right you are.
2. Increase damage? I didn't want to raise the damage because I wanted to add some strategic options in gameplay, rathe than narrowing them. I'm not defending that as the best idea though and I'm certainly not wedded to it.
3. Names… I don't consider this much of an obstacle. One can take any skill and simply change the description to fit it into any thematic category. If mine sucks, so what? It ought to be easy enough for someone to fix if they think that it works, organizationally.
4. I don't think I added a new category in total… eliminated/renamed so it ought to be the same although I haven't looked at it in a while.
5. Dark Empathy… this really only has value very late in the game (or maybe in the middle) and virtually any necro build with minions should have enough cat points to get it comfortably.
6. Advanced Minion Master… I disagree. I don't see that tree as an imperative for all builds.