i would like to see throwing weapons

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queebles
Cornac
Posts: 32
Joined: Thu Dec 06, 2012 3:21 am

i would like to see throwing weapons

#1 Post by queebles »

such as knives, darts, rocks, something to fill ammo slot for chars that aren't archers. guess it should probably take an extra long time to throw, cause most chars will have both hands full. what do you all think?

The Revanchist
Uruivellas
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Re: i would like to see throwing weapons

#2 Post by The Revanchist »

Might be a bit useless, ultimately.

For most melee classes, a Rush or movement infusion is enough to close a good deal of space.

tylor
Wyrmic
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Re: i would like to see throwing weapons

#3 Post by tylor »

Would be awesome for Rogues. And I believe it was suggested several times already.

I think it could be balanced by having low quiver size, like 3 for knives, 1 for javelins, etc.

malboro_urchin
Archmage
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Joined: Thu Dec 12, 2013 7:28 pm

Re: i would like to see throwing weapons

#4 Post by malboro_urchin »

I'd personally be in favor of this; I hate having to sink points (often a category point in addition to one or more talent points) for an ability like Rush with a ludicrously long cooldown, or likewise with a category point for a movement infusion. Thrown weapons should be weaker than standard ranged combat without specialization. Adding them in opens up the possibility of specializing in, say, throwing knives, which I personally think are badass in games where they make an appearance. This gives weapon/attack-based builds more options, something spellcasters tend to have a plethora of.
Mewtarthio wrote:Ever wonder why Tarelion sends you into the Abashed Expanse instead of a team of archmages lead by himself? They all figured "Eh, might as well toss that violent oaf up in there and see if he manages to kick things back into place.

The Revanchist
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Re: i would like to see throwing weapons

#5 Post by The Revanchist »

There was a pretty cool addon proposal (not by me) that would have made good use of throwing knives.

For vanilla, it could be useful. I think it'd be a useful addition to have, either way.

Mewtarthio
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Re: i would like to see throwing weapons

#6 Post by Mewtarthio »

Okay, but what would they do that isn't already accomplished by keeping a ranged weapon in your alternate set?

malboro_urchin
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Re: i would like to see throwing weapons

#7 Post by malboro_urchin »

Mewtarthio wrote:Okay, but what would they do that isn't already accomplished by keeping a ranged weapon in your alternate set?
They could have minimal stat requirements, unlike bows and slings. A melee warrior-type doesn't have spare stat points to put into dex and cun for when they need a ranged weapon.
Mewtarthio wrote:Ever wonder why Tarelion sends you into the Abashed Expanse instead of a team of archmages lead by himself? They all figured "Eh, might as well toss that violent oaf up in there and see if he manages to kick things back into place.

Poe
Wayist
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Joined: Sun Aug 14, 2011 6:23 pm

Re: i would like to see throwing weapons

#8 Post by Poe »

It's a cool idea, problem is that for anything to be even remotely effective late game, you reall need skill trees backing it up and specific investment, you could have a locked class cat for them and give it to melee classes, but like someone said, you might as well get a movement infusion, wuo'll be better in melee range anyway.

The Revanchist
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Re: i would like to see throwing weapons

#9 Post by The Revanchist »

Depending on how we want to do this, ranged weapons could be tailored to a stat that the recommended class should have an abundance of. Perhaps throwing hammers or javelins for a Berserker or Bulwark, that unlock with strength?

Throwing knives could scale with Dexterity, a blowgun, or even throwing darts with Cunning...

There's possibility, I think. But we don't want to make it the solution for every character suffering from ranged-combat issues.

HousePet
Perspiring Physicist
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Joined: Sun Sep 09, 2012 7:43 am

Re: i would like to see throwing weapons

#10 Post by HousePet »

Okay, I'll move throwing weapons higher up on my addon to do list.
My feedback meter decays into coding. Give me feedback and I make mods.

malboro_urchin
Archmage
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Re: i would like to see throwing weapons

#11 Post by malboro_urchin »

Poe wrote:It's a cool idea, problem is that for anything to be even remotely effective late game, you reall need skill trees backing it up and specific investment, you could have a locked class cat for them and give it to melee classes, but like someone said, you might as well get a movement infusion, wuo'll be better in melee range anyway.
As nice as it would be to have a thrown weapon specialization/talent tree/category, the main reason I'd like it is so that I don't have to waste a category point and/or talent points on Rush. It's not a bad attack,but I'd like to have a ranged option open for melee. Throwing hammers and javelins dovetail nicely with the physical prowess of a Bulwark or Berserker; they'd be great for those master skeleton archers, the ones that run around flailing their bows and bones everywhere
Mewtarthio wrote:Ever wonder why Tarelion sends you into the Abashed Expanse instead of a team of archmages lead by himself? They all figured "Eh, might as well toss that violent oaf up in there and see if he manages to kick things back into place.

The Revanchist
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Re: i would like to see throwing weapons

#12 Post by The Revanchist »

I think it's amazing everybody has forgotten about Ninja Stars. Really shocking, actually.

malboro_urchin
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Re: i would like to see throwing weapons

#13 Post by malboro_urchin »

The Revanchist wrote:I think it's amazing everybody has forgotten about Ninja Stars. Really shocking, actually.
Those exist in the base game? I don't think I've seen one drop.
Mewtarthio wrote:Ever wonder why Tarelion sends you into the Abashed Expanse instead of a team of archmages lead by himself? They all figured "Eh, might as well toss that violent oaf up in there and see if he manages to kick things back into place.

TheRani
Archmage
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Re: i would like to see throwing weapons

#14 Post by TheRani »

I still miss boomerangs.

The Revanchist
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Re: i would like to see throwing weapons

#15 Post by The Revanchist »

malboro_urchin wrote:
The Revanchist wrote:I think it's amazing everybody has forgotten about Ninja Stars. Really shocking, actually.
Those exist in the base game? I don't think I've seen one drop.
No, that there isn't, and nobody has asked!

Boomerangs, incidentally, would be awesome too. A throwing weapon that hits enemies. Twice!

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