Its easy enough for me to say oh unlock x by doing y with z because I know the game, new players dont.
One of the things many games do with unlocks is:
1. Flat out tell you how to do it (not a fan)
2. Give hints (fan)
Now I hear you all, dont think I dont. "But Sradac, the Achievements option in the menu tells you how to get a lot of the unlocks!"
Yeah, it does. Its also an accessibility problem (how the heck is Joe Noob supposed to know its even there) but even worse its vague as hell:
"Reaver: Kill 1000 humanoids". Ok. Sounds cool and all but, uh, whats it actually mean and why should I care?
So im suggesting hints for unlocks on the char screen, so I can give myself an early goal.
Archmage: Befriend a fledgling arcanist
Doomed: in a dark, far away place conquor the worst part about yourself.
Summoner: Witness this awe inspiring practice.
Cursed: Save a soul thats become lost in madness.
Paradox Mage: Break the universe (?!)
Reaver: A thousand bodies piled up...
Yeek: Discover The Way
Mindslayer: Become a champion of The Way
Etc etc etc.
Thoughts?
And for good measure:
Stone Warden: sacrifice (aka throw) your money to the darkest of deities
