Blood Master

All new ideas for the upcoming releases of ToME 4.x.x should be discussed here

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HousePet
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Blood Master

#1 Post by HousePet »

It appears the Blood Master still has a Speed Rune.

I think this is one nasty surprise too far.

Could it be removed pwease?
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darkgod
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Re: Blood Master

#2 Post by darkgod »

Why ? he is a wuss otherwise :)
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Mewtarthio
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Re: Blood Master

#3 Post by Mewtarthio »

He's pretty much a wuss with the speed rune.

RandomKesaranPasaran
Cornac
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Re: Blood Master

#4 Post by RandomKesaranPasaran »

Wait, he has a speed rune?

SageAcrin
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Re: Blood Master

#5 Post by SageAcrin »

We're sure he actually spawns with it, right?

HousePet
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Re: Blood Master

#6 Post by HousePet »

The Blood Master is quite capable of doing 600+ damage in one turn.
Something to do with a free attack with a greatsword every move.
Its not nice when you are stuck in an enclosed space.

Pretty sure the Blood Master spawns with it, the item has been removed, the inscription has not.
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Final Master
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Re: Blood Master

#7 Post by Final Master »

Wait, whoose the blood master?
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Theyleon
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Re: Blood Master

#8 Post by Theyleon »

Final Master wrote:Wait, whoose the blood master?
The guy at the bottom of the hidden compound, running the slave fighting arena.

darkgod
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Re: Blood Master

#9 Post by darkgod »

Well if he is truly too nasty he can be nerfed, but having an inscription the player cant get is not a bug; just like the weirdling beast
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CaptainTrips
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Re: Blood Master

#10 Post by CaptainTrips »

Definitely not in need of a nerf imo. It's a completely optional fight against one mob placed right next to the stairs in case things get hairy. It's only a 'surprise' if someone allows themselves to be surprised by it, i.e. attacks without making the proper preparations and/or inspecting the creature beforehand.

HousePet
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Re: Blood Master

#11 Post by HousePet »

darkgod wrote:Well if he is truly too nasty he can be nerfed, but having an inscription the player cant get is not a bug; just like the weirdling beast
I never said it was a bug. :P
Capable of nasty burst damage, but not a bug.
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Final Master
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Re: Blood Master

#12 Post by Final Master »

Theyleon wrote:
Final Master wrote:Wait, whoose the blood master?
The guy at the bottom of the hidden compound, running the slave fighting arena.
I don't think I've ever had a problem with that guy, with any character that I've went there at, ever. What can have a problem with the boss that should even be there?
Final Master's Character Guides
Final Master's Guide to the Arena
Edge: Final Master... official Tome 4 (thread) necromancer.
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HousePet
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Re: Blood Master

#13 Post by HousePet »

Well it has significantly higher burst damage than anything else in the zone.

I'm pretty sure I've lost a Yeek Doomed to it, the vault thinks it is still alive though.
I've also lost a level 22 Higher Anorithil.
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Mewtarthio
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Re: Blood Master

#14 Post by Mewtarthio »

But he can only hit you with the TK greatsword if you're standing right next to him. Doomed and Anos are both ranged classes. When I fight him, he doesn't even try to melee me; he just runs away whenever I hurt him. How, exactly did you get killed?

HousePet
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Re: Blood Master

#15 Post by HousePet »

Recently he doesn't seem to walk away from me. :(
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