Unless it uses phase door or teleport. It's also the way necros can abuse it. I killed a level 40 master in the ID with a level 15 necro using impending doom and teleport.tiger_eye wrote:Heh, yeah, fair enough--at high levels, it and it alone can kill you. But, at high levels, you should also be more prepared or more able to kill the caster quickly.
Let's not forget that, you know, these talents are also fun to use against enemies (especially ones with annoying heals and such).
Right now it can be a death sentence for a lot of characters if they don't have: a) shield runes off cooldown or b) magical wild infusion. That's why I suggested that it should have -100% healmod rather than completely prevent healing. I lost 3 characters in 2 weeks to either impending doom or curse of death, so I'm not amused.