Change the names and description of difficulty levels. Easier, Normal, Nightmate, and Insane just feel so generic to me and do nothing to suck me into the world of Eyal. I think this could be a way to not only attract more players because of the "unique" approach to difficulty levels, but might actually let me let myself play "Easier" without feeling like a noob

I only have the first 2 fleshed out though, so feel free to expand on this or modify it

So, my ideas below.
Easier - > Legend / Legends / Legendary
Description:
Take on the role of a Legend of Eyal. A person to be recited in future tall-tales, myths, and fairy-tales. Legends are people of truly Legendary accomplishments. Able to survive encounters and perform feats that seem impossible for any mere mortal to have accomplished. From destroying entire armies without breaking a sweat, felling massive creatures with a single blow, to saving an entire world in the blink of an eye. Unfortunately for these individuals, for some reason no evidence is ever left behind to prove or disprove their existence, as such they can never permanently alter the world in any way for future adventurers to appreciate (No Unlocks).
Examples of real world legends: Hercules, Paul Bunyan.
Effects: Same as Easier.
Normal - > Hero / Heroic / Heroes
Description:
Take on the role of a Hero of Eyal. Heroes are people that rise above the rest of their Race and permanently alter the world around them. Songs are sung of their exploits, books are written, and memorials are created. Able to overcome near-death situations, accomplish unthinkable feats for a normal person, and rally mortals to truly believe in their cause. While their deeds may be exaggerated at times (and the morality of their decisions could be debatable), there is irrefutable proof that these individuals existed and performed heroic feats, as such the deeds of Heroes will always be witnessed and remembered by future adventurers (Unlocks are Possible).
Examples of Real World Heroes: Achilles, Genghis Khan, George Washington, Julius Caesar.
Effects: Same as Normal
Nightmare: No ideas yet.
Insane: No ideas yet. Maybe a form of a cautionary tale of what NOT to do?
