Crit reduction from armor training applies to physical only, though. If an elixir gave critical hit chance reduction it should apply to magical and mental effects too(although for area effects that might be an issue...so only single-target?).
Also, rather than adding a lot more elixirs, some of these effects could be added to existing potions which are considered weak.
For example instead of a separate resist all elixir, add a bit of that to stoneskin?
We need more potions!
Moderator: Moderator
Re: We need more potions!
ToME online profile: http://te4.org/users/zonk
Addons (most likely obsolete): Wights, Trolls, Starting prodigy, Alternate save/resistance system
Addons (most likely obsolete): Wights, Trolls, Starting prodigy, Alternate save/resistance system