We need more potions!

All new ideas for the upcoming releases of ToME 4.x.x should be discussed here

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Zonk
Sher'Tul
Posts: 1067
Joined: Sat Mar 01, 2003 4:01 pm

Re: We need more potions!

#16 Post by Zonk »

Crit reduction from armor training applies to physical only, though. If an elixir gave critical hit chance reduction it should apply to magical and mental effects too(although for area effects that might be an issue...so only single-target?).

Also, rather than adding a lot more elixirs, some of these effects could be added to existing potions which are considered weak.
For example instead of a separate resist all elixir, add a bit of that to stoneskin?
ToME online profile: http://te4.org/users/zonk
Addons (most likely obsolete): Wights, Trolls, Starting prodigy, Alternate save/resistance system

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