Sometimes wish about (graphical interface)

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SCO
Cornac
Posts: 30
Joined: Sun Mar 11, 2012 1:58 am

Sometimes wish about (graphical interface)

#1 Post by SCO »

that the abilities that modify items like fine manipulations or imbue gem would would in the inventory with right click, like transmogrify.

Arguably, it's just as good from the hotkeys, but i like doing it in bulk (and if there was a way in the interface to do it without right clicking, i would, though that would maybe be making it too easy, since there is no actual risk involved with modifying the items.

BTW, Tome4 is the only roguelike i ever saw that cares about usability from the GUI layer. Even Crawl can't touch the affordance of Tome4. Good job with the automatisms here.

eliotn
Wyrmic
Posts: 244
Joined: Mon Sep 26, 2011 1:49 pm

Re: Sometimes wish about (graphical interface)

#2 Post by eliotn »

SCO wrote:that the abilities that modify items like fine manipulations or imbue gem would would in the inventory with right click, like transmogrify.
I think that fine manipulations should automatically reshape any items that you encounter, because reshape is always beneficial, and it makes comparing item stats easier.

Imbue gem should be improved so that if you want to transmorgify something, it will automatically determine if transmuting a gem is a better idea first. Imbue gem should also be accessible from the menu, for players who want gems instead of gold.

But I definitely agree that commands that effect items should be accessible from the inventory menu at the very least.

SCO
Cornac
Posts: 30
Joined: Sun Mar 11, 2012 1:58 am

Re: Sometimes wish about (graphical interface)

#3 Post by SCO »

Doesn't fine manipulations can only be applied once? I mean, might you not want to hold on to a tasty item until you get more points into it?

Imbue gen could probably use the same scheme as the chest, but with a toggle, like click this to send it to inventory (instead of money), click again to turn it to x gem, click again to turn it to money as usual. It would map ok to the non-tiles version i figure.
Last edited by SCO on Wed Oct 17, 2012 9:18 pm, edited 2 times in total.

Frumple
Sher'Tul Godslayer
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Re: Sometimes wish about (graphical interface)

#4 Post by Frumple »

The reshape talents can be reapplied, actually, once you get a higher value for the talent itself. It updates the item if the talent has improved, to the new value. There's no reason other than the minor annoyance of unequipping and re-equipping your kit to not reshape immediately and whenever you get the talent levels or willpower to further improve your items.

SCO
Cornac
Posts: 30
Joined: Sun Mar 11, 2012 1:58 am

Re: Sometimes wish about (graphical interface)

#5 Post by SCO »

Good to know. In that case, yeah, automatic seems sane. Though, in the grand tradition of roguelike obscurantism, i'm probably offending some minor god.

Crawl/nethack identification ... *shudders*

I think that the toggle in the chest for gem extraction as a additional option is nice, since i hardly ever extract gems because i always forget before changing the level
Though, this would require changing how items are moved to the normal inventory... now this is done right away, with a toggle with 3 options, it would need some kind of visual indication of what will happen and only move/transmogrify/extractgem it when the inventory is closed.

Though, actually... for some reason, reshape doesn't seem instant (realism?)... could be a nice stupid death to pick up things in the middle of a fight and die because of that...

BTW, does this happen right now? Picking up things on a fight taking a turn, or working at all?

Frumple
Sher'Tul Godslayer
Posts: 1517
Joined: Sat May 15, 2010 9:17 pm

Re: Sometimes wish about (graphical interface)

#6 Post by Frumple »

Picking up items takes a turn, yeah, if you do it manually. The transmog pickup is instant, but taking stuff out of it takes a turn, as does t.mogging the whole thing. Kit change and item activation consumes a turn, obviously, barring celerity (and I guess that upcoming prodigy or whatev'.) weapon set switch.

You can think the chest pickup as less of a pickup than a... a sort of note the game obfuscates away, of where and what the item was. Then you (effectively, in a sort of "behind the scenes" manner) come back during the period between levels, transmog everything you didn't want, and pick up anything you felt like you wanted from the level transition roundup. When you take stuff out of the chest mid-level... think of it as chest-enabled chronomancy shenanigans. You consume a turn in the present to have retroactively picked up the item in the past :lol:

Anyway, primary reasons I see for not having reshape automatic is twofold, mostly. First, it lets you differentiate easily between items you're carrying for whatever reason and items you'll actually use -- it's easy to spot reshaped armor or weapons if you're toting a pile on unshaped junk around for whatever reason (I tend to collect trophy kit -- rare egos, arts, whatever -- pretty regularly, so I often have a handful of items I'll never use in my inventory, as an example.). Second, well, frankly reshaped weapons, the, uh. The item name gets kinda' long. Makes the inventory look a bit, ah. Ugly, honestly. Also makes it a bit difficult to eyeball items, see what the suf/pre-fix is and stuff. Aesthetically unpleasing, basically, to apply to everything. Imo, anyway.

bricks
Sher'Tul
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Joined: Mon Jun 13, 2011 4:10 pm

Re: Sometimes wish about (graphical interface)

#7 Post by bricks »

Would make more sense to just automatically grant the bonuses when wearing valid equipment. The current mechanic is dull and doesn't fit in with the rest of the game, with the partial exception of Imbue Item.
Sorry about all the parentheses (sometimes I like to clarify things).

SCO
Cornac
Posts: 30
Joined: Sun Mar 11, 2012 1:58 am

Re: Sometimes wish about (graphical interface)

#8 Post by SCO »

On the contrary, i enjoy it. A bit heavy maintaince, but what i'm finding missing on Tome is generally the inventory items depth/crafting of nethack (though that comes at the cost of quite a bit of obfuscation)

Come on, be honest, do shops in Tome really excite you? The item combination upgrades are a good start, but i'd like to see that expanded beyond just the 3-4 sets currently there. There aren't any of the tricks that nethack uses to bless items, there aren't gods and god given items, there is no burning/corrosion, there is no way to add properties beyond +armor,+defense to the items, the artifacts are tied to your level for their essential statistics (so it's actually quite a good idea to skip a dungeon where a uncommon slot artifact like the pickaxe or a lamp is until much later) etc.

Of course, the truth is that nethack kinda depends on the horrible deathtrap of cursed items + ultra obscure identification to 'balance' these properties. As tome abjures removing stats from your char or obfuscating things, i understand the shallowness.

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