I tried to figure out what happened by going through the log, but it's a mess. So changes I propose to the current logging system are:
- have 2 logs one 'plain' and one debug
- debug can stay as it is, though i dunno who other than devs would read it
- other one is 'human readable'
- remove colours
- remove before damage stuff, just give us the actual damage done
- for each damage taken, have the actor who did it + the talent he used
- show the damage shields absorbed
- remove decimals
- remove any loading related stuff
- how about adding a player turn. So i can easily parse it into my turn their turns etc.
- i don't know if things like chat dialog etc should go into the human readable log. Just entered chat with apprentice mage is fine.
Similar things can bie summarised differently.