Why not have the option to mix classes? At character creation, allow the option of two classes to be chosen, with the change that their mastery of their respective class trees is reduced. This would keep things a little more balanced, and make single class characters still viable. Since each character still gets the same number of class and generic skill points per level, the person playing these characters have to be really picky about what to invest in- but some people like options

I don't code, so I don't know how hard this would be for Dark God or someone else to do, but I hope that someone can take this on
