Combat log scrolling

All new ideas for the upcoming releases of ToME 4.x.x should be discussed here

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supermini
Uruivellas
Posts: 800
Joined: Tue May 15, 2012 11:44 pm

Combat log scrolling

#1 Post by supermini »

It would be handy if you could scroll the combat log with the mouse wheel (same as chat log works now). I like to look at which enemy is doing the most damage, and it would save a few clicks.

Also, would it be possible to show how much damage are enemies doing to your damage shield?

Something like:

Skeleton archer hits player for 0 physical damage (233 absorbed).

Thanks.
<darkgod> all this fine balancing talk is boring
<darkgod> brb buffing boulder throwers

swapoer
Wayist
Posts: 21
Joined: Sat Nov 19, 2011 1:16 am

Re: Combat log scrolling

#2 Post by swapoer »

It would be more good if i can customize the combat log lik wow.

onyhow
Thalore
Posts: 188
Joined: Sun Nov 07, 2010 7:50 am

Re: Combat log scrolling

#3 Post by onyhow »

Yanno, it would be even better if I can drag the scroll bar with my mouse...sometimes log page can get so large it's hard to scroll around..
Why can't TOME 4 has a secret room where you can represent game bugs as, well, enemies you can crush like in Divine Divinity? That would be cool...

omni
Thalore
Posts: 127
Joined: Thu Sep 29, 2011 6:55 pm

Re: Combat log scrolling

#4 Post by omni »

Honestly I find it odd the only thing I prefer of the interface from Tome 2 is it's message log and how it passed one by one with a click of the spacebar- I seemed to never miss anything vitally important to see all of a sudden.

Ok, well I liked the listing of seen creatures too.

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