Cost of ice skin is now set at 30 Eq. This means that this sustain alone grants 4% failure chance for every other equilibrium skill that this class possesses. Isn't it a bit harsh? A good but not gamebreaking sustain, that grants 1/20 chance of loosing any class-specific action afterwards.
Proposals:
- lowering the Eq cost of Icy Skin down to 10.
and/or
- changing the equilibrium failure into "does not use up an action, instead puts the attempted talent on cooldown". This would further differentiate Eq from very similar resource - paradox.
wyrmic tweak - icy skin
Moderator: Moderator
Re: wyrmic tweak - icy skin
The equilibrium cost is quite high, but if you raise your Willpower over 30 you will start with a 0%. Wild gifts have no chance to fail until your equilibrium reaches your willpower, then it begins to quickly stack.
That being said, I could definitely see a small cost decrease on some of the less-useful sustains. Icy Skin is good though.
That being said, I could definitely see a small cost decrease on some of the less-useful sustains. Icy Skin is good though.