A properly generic necromancy tree one that could be used by any (mana using) class and would fit alongside Death Knights and other proposed necro friendly class ideas.
this would be a suggested Level 10 or 20 unlock tree
Rebuke Undead
Your command of necromancy allows you to unravel or destabilize the bindings of other necromancers, and banish shades and their ilk from this realm.
(High cooldown (50+) significant mana cost)
Range 10.00
Does The following damage based on rank
Critter 25/50/75/100/125% Maximum HP
Normal 20/40/60/ 80/100% Maximum HP
Elite 10/20/30/ 40/ 50% Maximum HP
Boss 4/ 8/12/ 16/ 20%% Maximum HP
At level 3 it becomes a beam
At level 5 it becomes a view effect.
Intelligent undead are able to resist the effects of this spell, and get a bonus to their spell save equal to half their Wil score.
This applies the "Turned" debuff which prevents further attempts at turning (100 turn duration) and affects Greater undead explosion (see below)
Turn Undead
Range 10.00
Radius 1/1/2/2/3
Attempts to subvert the bindings of undead adversaries and force it to serve you.
Success rate is based upon rank and spellpower
Critter 20/40/60/80/100%
Normal 15/30/45/60/75%
Elite 10/20/30/40/50%
Turned undead will serve you for X turns, the duration will increase with your spellpower. If you have a necrotic aura active, Turned undead will serve you permanently as long as you are below your minion cap, any above this amount will last for the listed amount of turns. once the duration expires, the turned undead will collapse into dust, or dissipate
Greater Undead Explosion
(Sustain, 25 mana instant enable/disable short cd)
You have learned to harness destabilized necromantic power to catastrophic effect
Whenever you slay an enemy that you have damaged with "turn undead" It explodes in a radius 1/1/2/2/3 Doing X Blight damage (Damage increases with rank and spellpower)
Additionaly your control allows you to shield yourself and your minions from 18/36/54/72/90% of the damage caused by this spell, and the detonation of your own minions.
Necromantic Feast
Passive
you have learned to harness every last iota of power shed during the dissolution of an undead being. Whenever you or one of your allies slays an undead, you are able to regain 2/4/6/8/10% of its maximum HP as mana and gain 2/4/6/8/10 Physical and spellpower for 6 turns. Duration increases with willpower.
Generic Necromancy Tree idea
All new ideas for the upcoming releases of ToME 4.x.x should be discussed here
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