Turn off Step Up

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Lord Blade
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Joined: Thu Sep 15, 2011 6:28 pm

Turn off Step Up

#1 Post by Lord Blade »

It's useful in certain situations. But a lot of the time, it can just be a pain.

I kill an enemy while pinned. I've now got to hit the rest key until Step Up wears off, because Pinned won't go away until my turn speed is back to normal.
Or I'm trying to use a light source to brighten the area, but it's not recharging, because I'm stuck in Step Up mode for a while.

I want to just be able to click something to go back to "real time".

marvalis
Uruivellas
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Re: Turn off Step Up

#2 Post by marvalis »

oh yeh, like double right click on the effect cancels it or something?

Zonk
Sher'Tul
Posts: 1067
Joined: Sat Mar 01, 2003 4:01 pm

Re: Turn off Step Up

#3 Post by Zonk »

Could make it a 0-cost Sustain that can't be removed by enemy attacks(I think some effects do that)? Just remember to turn it on(if you want) again after death...
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fourphoton
Wayist
Posts: 17
Joined: Mon Aug 29, 2011 2:41 pm

Re: Turn off Step Up

#4 Post by fourphoton »

hmm what if you try resting?


EDIT: note to self, learn how to read
Last edited by fourphoton on Wed Sep 21, 2011 10:19 am, edited 1 time in total.

greycat
Sher'Tul
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Joined: Tue May 11, 2010 11:51 pm

Re: Turn off Step Up

#5 Post by greycat »

Lord Blade wrote: Or I'm trying to use a light source to brighten the area, but it's not recharging, because I'm stuck in Step Up mode for a while.
Ironically, I often use the Summertide activation to get out of Step Up early. Assuming I'm wearing it.

phalaris
Cornac
Posts: 37
Joined: Sun Sep 05, 2010 10:00 pm

Re: Turn off Step Up

#6 Post by phalaris »

Step up + Confusion made me almost quit playing. besides that I really like the talent. Is slowdown with confusion only on slow computers? i think i still get it with stealth.

bricks
Sher'Tul
Posts: 1262
Joined: Mon Jun 13, 2011 4:10 pm

Re: Turn off Step Up

#7 Post by bricks »

Only oddity I've noticed with Confusion is that when it scrambles your controls, any movement that would move you into a wall is just canceled and doesn't take a turn. Probably not intended.
Sorry about all the parentheses (sometimes I like to clarify things).

Zonk
Sher'Tul
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Re: Turn off Step Up

#8 Post by Zonk »

bricks wrote:Only oddity I've noticed with Confusion is that when it scrambles your controls, any movement that would move you into a wall is just canceled and doesn't take a turn. Probably not intended.
DEFINETELY intended I think. Or at least, a known side-effect of bumping no longer taking a turn.
Simply ignoring keypresses is annoying though - I think I did suggest making it pick another passable direction instead.
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bricks
Sher'Tul
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Re: Turn off Step Up

#9 Post by bricks »

Zonk wrote:
bricks wrote:Only oddity I've noticed with Confusion is that when it scrambles your controls, any movement that would move you into a wall is just canceled and doesn't take a turn. Probably not intended.
DEFINETELY intended I think. Or at least, a known side-effect of bumping no longer taking a turn.
Simply ignoring keypresses is annoying though - I think I did suggest making it pick another passable direction instead.
I dunno. Any time I've played roguelike with confusion, bumping into walls would take a turn. The current behavior is super confusing, it makes the game seem like its soft-frozen or something.
Sorry about all the parentheses (sometimes I like to clarify things).

Lord Blade
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Re: Turn off Step Up

#10 Post by Lord Blade »

Oi! This is about Step Up, not confusion. :p

greycat
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Re: Turn off Step Up

#11 Post by greycat »

Lord Blade wrote:Oi! This is about Step Up, not confusion. :p
But if you have both effects at the same time, the annoyance is multiplied. You need to press a direction key 10 times to move once when you're confused, and you need to move 10 times to burn off Step Up, so you end up whacking the arrow key a hundred friggin' times.

That's the point.

Lord Blade
Higher
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Re: Turn off Step Up

#12 Post by Lord Blade »

True enough.

Aquillion
Spiderkin
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Re: Turn off Step Up

#13 Post by Aquillion »

Can't you just wait in place?

Final Master
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Re: Turn off Step Up

#14 Post by Final Master »

Yes, but that can be dangerous. If you just rest on 5, then you can rest too long, and end up dead by passing turns faster than you can react, and something coming out and killing you.
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Aquillion
Spiderkin
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Re: Turn off Step Up

#15 Post by Aquillion »

Well, don't hold down 5, then! You can tap it just like you can tap a directional button; I don't understand why it'd be more dangerous.

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