Ego staves should do an 'appropriate' damage type

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Zonk
Sher'Tul
Posts: 1067
Joined: Sat Mar 01, 2003 4:01 pm

Ego staves should do an 'appropriate' damage type

#1 Post by Zonk »

Not a huge thing but:

I think it would be nice if magma staves did fire damage, naturalist staves nature, acidic staves acid(duh) and so on.
In cases where more than one element is applicable(such as double egoes or say, infernal, which raises both blight and fire damage), it could pick randomly or go with the more important ego.

This would just 'make sense' to me and ensure there are no silly things like a magma staff which does cold damage :shock:
ToME online profile: http://te4.org/users/zonk
Addons (most likely obsolete): Wights, Trolls, Starting prodigy, Alternate save/resistance system

bricks
Sher'Tul
Posts: 1262
Joined: Mon Jun 13, 2011 4:10 pm

Re: Ego staves should do an 'appropriate' damage type

#2 Post by bricks »

Agreed! I also found that odd. Though some of the combinations were funny.

We need some rare damage types, too, like temporal, mind, and physical. More staff utility in general.
Sorry about all the parentheses (sometimes I like to clarify things).

Zonk
Sher'Tul
Posts: 1067
Joined: Sat Mar 01, 2003 4:01 pm

Re: Ego staves should do an 'appropriate' damage type

#3 Post by Zonk »

bricks wrote:Agreed! I also found that odd. Though some of the combinations were funny.

We need some rare damage types, too, like temporal, mind, and physical. More staff utility in general.
Yeah, temporal(duh) and chronomancer staves should do temporal damage.
Not sure about mind, especially as +% mind damage would be...not very useful, overall.

As for physical - there is one artifact staves that does that. Perhaps there could be a rare ego staff that does that with knockback(call it 'of force'perhaps)? It's not the most magical element but yeah, having it available for staves(though rarer)could be interesting.
ToME online profile: http://te4.org/users/zonk
Addons (most likely obsolete): Wights, Trolls, Starting prodigy, Alternate save/resistance system

bricks
Sher'Tul
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Re: Ego staves should do an 'appropriate' damage type

#4 Post by bricks »

Doomed could benefit from mind and physical :).
Sorry about all the parentheses (sometimes I like to clarify things).

Frumple
Sher'Tul Godslayer
Posts: 1517
Joined: Sat May 15, 2010 9:17 pm

Re: Ego staves should do an 'appropriate' damage type

#5 Post by Frumple »

Staff of null magic -- sets damage type to physical, scales 120% with strength, zeros any +SP. Activates for aura of silence. Powered by anti-magic. Let the good times roll.

Reverend Bizarre
Higher
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Joined: Sun Jul 11, 2010 9:03 am

Re: Ego staves should do an 'appropriate' damage type

#6 Post by Reverend Bizarre »

What would happen if there are two egos on the staff that affect its damage type?

CaptainTrips
Wyrmic
Posts: 227
Joined: Thu Mar 10, 2011 9:10 pm

Re: Ego staves should do an 'appropriate' damage type

#7 Post by CaptainTrips »

Zonk wrote:Not a huge thing but:

I think it would be nice if magma staves did fire damage, naturalist staves nature, acidic staves acid(duh) and so on.
In cases where more than one element is applicable(such as double egoes or say, infernal, which raises both blight and fire damage), it could pick randomly or go with the more important ego.

This would just 'make sense' to me and ensure there are no silly things like a magma staff which does cold damage :shock:

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