Alchemist golem improvement

All new ideas for the upcoming releases of ToME 4.x.x should be discussed here

Moderator: Moderator

Post Reply
Message
Author
drayath
Wayist
Posts: 22
Joined: Sat Nov 27, 2010 10:53 pm

Alchemist golem improvement

#1 Post by drayath »

Hi,
Would it be possible to allow golums to activate items.

Presently if a golem is equiped with activatable armor or wands it will not use them unless the player is pioleting the golem.

Is it possible to modify the ai so that it will consider activatable items (either all of them, or just the one they player has added to the hotbar). If this is done would also need to be able to set weighting on existing golem control page for talents.

Would also mean that bosses equiped with activatable items could start using them for additional !fun!.

Post Reply