Currently we have 36(I believe) hotkeys. The 12 shown on screen and two modifiers (shift/ctrl). I think it would be great if when I pressed a modifier if the on screen display switched to what those keys are mapped to.
For instance if I had Slash for 1 and Gloom for 13, by default slash would be on screen. But if I pressed (and held) ctrl, then gloom would be displayed. Once I released ctrl it would go back to slash.
Not sure if this has been suggested or not (or how hard it would be to code), but I think it would be useful (especially for some classes) for when you have a lot of activated skills and some of those are not used often so the hotkey is easy to forget.
Hotkey Modifier
Moderator: Moderator
Re: Hotkey Modifier
+1, this would make memorization much less necessary.
Re: Hotkey Modifier
+1 and also we need more modifiers. Chronomancers etc with a lot of talents fill all the hotkeys now. I'd suggest adding alt at least
Re: Hotkey Modifier
Yeah a extra 12 modifiers would be really nice. Though even more could be added if you started combining, such as ctrl+shift+1. I believe NWN did that.
Re: Hotkey Modifier
well, its not really 12 with 2 modifiers... it's 36 different keys. which makes it kinda hard to program as you can map them wherever you want.
though modifiers makes sense, and it could be changed to be that...
though modifiers makes sense, and it could be changed to be that...