Why faction field in the monster description?

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Postman
Archmage
Posts: 335
Joined: Fri Dec 03, 2010 5:34 pm

Why faction field in the monster description?

#1 Post by Postman »

Are there any plans to implement faction dynamics, generated quests and generally emergent plotline? Or factions just legacy form older engines?

Sirrocco
Sher'Tul
Posts: 1059
Joined: Fri Apr 23, 2010 4:56 am

Re: Why faction field in the monster description?

#2 Post by Sirrocco »

Factions already are meaningfully implemented.
- Some factions like you, hate you, or are neutral to you. This depends primarily on *your* base faction, which in turn depends on your race and class.
- Certain factions will hate and fight one another, regardless of their feelings towards you.
- It is possible (via at least one known quest) to change how a faction feels about you.

Now, this may not be the most detailed and intensive faction system in the world, but it's not just legacy

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