[1.7.4] Totality not reducing cooldowns

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Nekoatl
Cornac
Posts: 30
Joined: Tue Jan 13, 2015 11:22 am

[1.7.4] Totality not reducing cooldowns

#1 Post by Nekoatl »

Totality's description says it reduces cooldowns of Celestial skills by 3-6. I understand this to include Moonlight Ray, Twilight, and Healing Light... yet, using these skills while Totality is active puts them on their normal cooldowns... 3, 6, and 10 turns, respectively, instead of the 0, 0, and 4 turns I was expecting after investing 5 skill points into Totality.

visage
Archmage
Posts: 345
Joined: Fri Jan 10, 2014 4:09 pm

Re: [1.7.4] Totality not reducing cooldowns

#2 Post by visage »

Try activating Totality while those abilities are on cooldown.

Moasseman
Archmage
Posts: 358
Joined: Thu Sep 26, 2019 4:32 pm

Re: [1.7.4] Totality not reducing cooldowns

#3 Post by Moasseman »

Not a bug. Totality reduces active cooldowns by X turns. The tooltip is misleading.
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