Auto-generated ToME spoilers

Everything about ToME 4.x.x. No spoilers, please

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dartom
Wayist
Posts: 26
Joined: Thu Dec 22, 2016 5:27 pm

Re: Auto-generated ToME spoilers

#61 Post by dartom »

Castler wrote:
dartom wrote:Heya, so I've been poking at this project, going bit slowly as not familiar with codebase, but managed to get the info to work with 1.5 + possessors (almost, one skill bugs out). Sent a pull request to Castler, hopefully he's still around to update things :) If not I'll see about loading up the new data somewhere.
I'm still around - at least occasionally - although I don't spend much time any more on ToME, so your willingness to work on 1.5.0 is a huge help. It may take a day or two to for me to get back into the codebase (my computer isn't even set up to build the sight right now), but I'll be happy to merge these changes.
Cool, thanks, I'll PM you some specifics.

dartom
Wayist
Posts: 26
Joined: Thu Dec 22, 2016 5:27 pm

Re: Auto-generated ToME spoilers

#62 Post by dartom »

The site at http://tometips.github.io/ now includes information for the 1.4.9, 1.5.0, and 1.5.1 versions, including the new Possessor class.

ster
Spiderkin
Posts: 492
Joined: Tue Dec 13, 2016 7:05 pm

Re: Auto-generated ToME spoilers

#63 Post by ster »

dartom wrote:The site at http://tometips.github.io/ now includes information for the 1.4.9, 1.5.0, and 1.5.1 versions, including the new Possessor class.
Thank you tometips man.
<Shibari> You're full of shit
<darkgod #tome> ster is a troll
<Sheila> and ster, i do agree with you on most things game-related, but do try to not be such an ass!
<mex> your posts lead to people like me being abused and murdered

MIC132
Wayist
Posts: 18
Joined: Sat Jan 05, 2013 10:31 pm

Re: Auto-generated ToME spoilers

#64 Post by MIC132 »

Why doesn't the 1.5.2 version on the site have the EoR races and classes?

dartom
Wayist
Posts: 26
Joined: Thu Dec 22, 2016 5:27 pm

Re: Auto-generated ToME spoilers

#65 Post by dartom »

It does now!

dartom
Wayist
Posts: 26
Joined: Thu Dec 22, 2016 5:27 pm

Re: Auto-generated ToME spoilers

#66 Post by dartom »

Some updates are in! Instead of being locked at 1.3, you can now select the mastery level for the talent viewer (in the upper right corner).

Should work fine, but let me know if anything bugs.

tabs
Wyrmic
Posts: 297
Joined: Tue Mar 08, 2016 3:55 pm

Re: Auto-generated ToME spoilers

#67 Post by tabs »

Possible to be able to change the X-power values used too? Currently it uses 100 and that's a bit optimistic for most of the game.

dartom
Wayist
Posts: 26
Joined: Thu Dec 22, 2016 5:27 pm

Re: Auto-generated ToME spoilers

#68 Post by dartom »

I'll have a look when I have some time.

Number43
Wyrmic
Posts: 239
Joined: Tue Dec 20, 2016 7:46 pm

Re: Auto-generated ToME spoilers

#69 Post by Number43 »

There's a big bug with the changes: the search no longer works for finding talents or trees, it only brings up races and classes.

dartom
Wayist
Posts: 26
Joined: Thu Dec 22, 2016 5:27 pm

Re: Auto-generated ToME spoilers

#70 Post by dartom »

Fixed

Lexirad
Low Yeek
Posts: 9
Joined: Wed Jan 31, 2018 6:32 pm

Re: Auto-generated ToME spoilers

#71 Post by Lexirad »

Thank you so much for updating this! I'm working on some new content development and this is such a helpful resource.

dartom
Wayist
Posts: 26
Joined: Thu Dec 22, 2016 5:27 pm

Re: Auto-generated ToME spoilers

#72 Post by dartom »

Added content from the cults DLC - including both classes, races, and the new wyrmic tree.

Dekar
Spiderkin
Posts: 559
Joined: Wed Jan 26, 2011 3:47 pm

Re: Auto-generated ToME spoilers

#73 Post by Dekar »

Thanks! :D

Doctornull
Sher'Tul Godslayer
Posts: 2402
Joined: Tue Jun 18, 2013 10:46 pm
Location: Ambush!

Re: Auto-generated ToME spoilers

#74 Post by Doctornull »

Would it be possible to get this sort of output for non-DLC addons?
Check out my addons: Nullpack (classes), Null Tweaks (items & talents), and New Gems fork.

dartom
Wayist
Posts: 26
Joined: Thu Dec 22, 2016 5:27 pm

Re: Auto-generated ToME spoilers

#75 Post by dartom »

Added the new 1.6 release.

Make sure to access the page over https - https://tometips.github.io - the http version seems to have some caching issues right now, causing the new version to not load.

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