Randart braggarts

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Faeryan
Sher'Tul
Posts: 1308
Joined: Wed Jan 07, 2004 5:01 pm
Location: Finland

Randart braggarts

#1 Post by Faeryan »

The old thread was getting a bit long and to tell the truth back in the days the Thad was created the artifacts weren't as good, so to induce more ooh and aah I thought of creating a new thread.

So post your awesome randarts (spells o-r-a-n-g-e-s) for others viewing pleasures.
Stronk is a potent combatant with a terrifying appearance.

Faeryan
Sher'Tul
Posts: 1308
Joined: Wed Jan 07, 2004 5:01 pm
Location: Finland

Re: Randart braggarts

#2 Post by Faeryan »

Sorry for double posting but I thought it more pleasurable to read this way.
Mindrape (16-17.6 power, 40 apr, nature damage)
Requires:
- Willpower 48

Infused by nature
Infused by psionic forces
3.00 Encumbrance.

[Unique]
Type: weapon / mindstar ; tier 5

It is part of a set of items.
Base power: 16.0 - 17.6
Uses stats: 50% Wil, 30% Cun
Damage type: Nature
Mastery: Psiblades
Accuracy is based on willpower for this weapon.
Armour Penetration: +40
Physical crit. chance: +15.0%
Attack speed: 100%
Damage when this weapon hits: +20 nature slow / +8 light / +18 acid blind
Damage against: +10% Animal
When wielded/worn:
Accuracy: +4
Physical crit. chance: +1.0%
Damage when the wearer is hit: 14 physical / 8 fire / 9 cold / 9 lightning / 10 acid / 12 light
Changes resistances: +9% physical / +10% fire / +10% cold / +10% lightning / +10% acid
Changes damage: +15% light
Mental save: +9
Maximum stamina: +15.00
Maximum psi: +39.00
Mindpower: +10
Mental crit. chance: +8%
Light radius: +2
It can be used to divide the mindstar in two, placing all other charms into a 1 cooldown.
Hood Riding Red (3 def, 0 armour)
Requires:
- Level 35

Infused by nature
Crafted by a master
2.00 Encumbrance.

[Unique]
Type: armor / cloak ; tier 5

When wielded/worn:
Accuracy: +19
Armour penetration: +25
Defense: +3
Changes stats: +5 Dex / +5 Cun / +3 Con
Damage when the wearer is hit: 4 nature
Changes resistances: +16% darkness / +6% nature
Changes resistances penetration: +20% darkness
Changes damage: +25% darkness
Grants telepathy: Dragon
Critical mult.: +40.00%
Stealth bonus: +39
Maximum life: +60.00
Torchmaster the dragonbone starstaff (52-62.4 power, 6 apr, acid damage)
Requires:
- Magic 48

Powered by arcane forces
Crafted by a master
5.00 Encumbrance.

[Unique]
Type: weapon / staff ; tier 5

Base power: 52.0 - 62.4
Uses stat: 100% Mag
Damage type: Acid
Mastery: Staff Mastery
Accuracy bonus: +4.0% procs dam / acc
Armour Penetration: +6
Physical crit. chance: +5.0%
Attack speed: 100%
Burst (radius 1) on hit: +12 light
When wielded/worn:
Accuracy: +11
Physical crit. chance: +18.0%
Physical power: +11
Damage when the wearer hits(melee): 36 arcane / 2 mind / 16 silence
Damage when the wearer is hit: 8 fire
Changes damage: +52% acid
Talent granted: +1 Command Staff
Critical mult.: +22.00%
Maximum mana: +101.00
Maximum psi: +10.00
Spellpower: +32
Spell crit. chance: +24%
<3 Urthol
Infused by nature
Crafted by a master
0.10 Encumbrance.

[Unique]
Type: jewelry / amulet ; tier 5

When wielded/worn:
Accuracy: +9
Armour penetration: +8
Physical crit. chance: +6.0%
Physical power: +10
Changes stats: +10 Cun
Changes resistances: +6% nature / +3% cold / +9% light
Changes resistances penetration: +5% physical
Changes damage: +9% physical
Talent mastery: +0.39 Wild-gift / Mindstar mastery
Critical mult.: +20.00%
Maximum encumbrance: +20
Life regen: +0.20
Stamina each turn: +0.20
Combat speed: +10%
Nimbusoath the elven-silk wizard hat (3 def, 0 armour)
Crafted by a master
Infused by psionic forces
2.00 Encumbrance.

[Unique]
Type: armor / head ; tier 5

When wielded/worn:
Defense: +3
Changes stats: +1 Dex / +27 Wil / +12 Cun
Damage when the wearer hits(melee): 8 lightning
Changes resistances: +3% lightning
Changes resistances penetration: +5% lightning
Changes damage: +3% arcane
Physical save: +15
Mental save: +30
Confusion immunity: -20%
Fear immunity: -20%
Mindpower: +6
Mental crit. chance: +8%
It can be used to activate talent Hateful Whisper, placing all other charms into a 14 cooldown :
Effective talent level: 2.4
Power cost: 14 out of 15/15.
Range: 5.0
Travel Speed: instantaneous
Is: a mind power
Description: Send a whisper filled with hate to spread throughout your foes. When the whisper is first heard, they will suffer 515 mind damage and feed you 2 hate. For the first 2 turns, the whisper will travel from the original victim to a new one within a range of 2.2. Every victim of the whisper has a 23% chance of spreading it to another victim every turn.
25% chance of cross tier effects. The damage increases with your Mindpower.
Shockwreath (39-46.8 power, 6 apr, light damage)
Requires:
- Magic 48

Crafted by a master
5.00 Encumbrance.

[Unique]
Type: weapon / staff ; tier 5

Base power: 39.0 - 46.8
Uses stat: 100% Mag
Damage type: Light
Mastery: Staff Mastery
Accuracy bonus: +4.0% procs dam / acc
Armour Penetration: +6
Physical crit. chance: +5.0%
Attack speed: 100%
Damage when this weapon hits: +8 lightning
When wielded/worn:
Accuracy: +15
Physical crit. chance: +31.0%
Physical power: +8
Changes stats: +1 Wil
Damage when the wearer hits(melee): 18 silence
Changes resistances: +3% lightning
Changes damage: +30% light
Talent granted: +1 Command Staff
Critical mult.: +25.00%
Mana when firing critical spell: +1.00
Spellpower: +25
Spell crit. chance: +14%
Bearhands (4 def, 3 armour)
Requires:
- Talent Armour Training

Crafted by a master
Infused by psionic forces
1.50 Encumbrance.

[Unique]
Type: armor / hands ; tier 5

When wielded/worn:
Physical power: +33
Armour: +3
Defense: +4
Changes stats: +11 Str
Damage when the wearer hits(melee): 30 mind / 40 darkness
Changes resistances: +1% physical
Grants telepathy: Dragon
Mental save: -5
Life regen: +3.20
Stamina each turn: +1.70
Maximum stamina: +38.00
Mindpower: +10
Mental crit. chance: +4%
Heals friendly targets nearby when you use a nature summon: +40
It can be used to activate talent Ruined Earth, placing all other charms into a 12 cooldown :
Effective talent level: 3.0
Power cost: 12 out of 20/20.
Range: 5.0
Travel Speed: instantaneous
Is: a mind power
Description: Curse the earth around you in a radius of 5 for 6 turns. Any who stand upon it are weakened, reducing the damage they inflict by 38%
Douronslaught
Crafted by a master
Infused by psionic forces
0.10 Encumbrance.

Type: jewelry / ring ; tier 5

When wielded/worn:
Changes stats: +9 Dex / +1 Mag / +7 Wil / +24 Cun / +2 Con
Changes resistances: +5% arcane
Changes damage: +3% darkness / +3% arcane
Hate when firing a critical mind attack: +3.00
Mindpower: +12
Infravision radius: +1
See invisible: +6
It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown :
Effective talent level: 4.0
Power cost: 20 out of 20/20.
Range: melee/personal
Travel Speed: instantaneous
Description: Lashes at the target, doing 163% weapon damage.
If the attack hits, the target will bleed for 307% weapon damage over 7 turns, and all healing will be reduced by 40%.
Stronk is a potent combatant with a terrifying appearance.

Roguelike Enthusiast
Cornac
Posts: 40
Joined: Sat Sep 22, 2012 4:31 am

Re: Randart braggarts

#3 Post by Roguelike Enthusiast »

What the Christ, you actually got a Mindstar named Mindrape?

:lol:

Faeryan
Sher'Tul
Posts: 1308
Joined: Wed Jan 07, 2004 5:01 pm
Location: Finland

Re: Randart braggarts

#4 Post by Faeryan »

That was a merchant randart. You get to name them yourself.
Stronk is a potent combatant with a terrifying appearance.

Marson
Uruivellas
Posts: 645
Joined: Thu Jan 16, 2014 4:56 am

Re: Randart braggarts

#5 Post by Marson »

My Stone Warden was happy with this Urthol purchase:

Wall of Pain (12 def, 3 armour, 67 dam, 196 block)
Requires:
- Strength 48
- Talent Armour Training (level 2)

Powered by arcane forces
Infused by nature
Crafted by a master
Infused by psionic forces
7.00 Encumbrance.

[Unique]
Type: armor / shield ; tier 5

When used to attack (with talents):
Base power: 67.0 - 80.4
Uses stat: 100% Str
Damage type: Physical
Mastery: Stoneshield
Accuracy bonus: +4.0% procs dam / acc
Physical crit. chance: +5.0%
Block value: +196
Damage when this weapon hits: +20 lightning / +20 dreamforge / +20 acid blind
When wielded/worn:
Armour: +3
Defense: +12
Ranged Defense: +12
Fatigue: +14%
Changes stats: +6 Dex / +6 Wil / +3 Cun
Damage when the wearer hits(melee): 2 arcane / 10 acid
Damage when the wearer is hit: 12 fire / 19 lightning / 20 dreamforge / 20 acid
Changes resistances: +18% physical / +31% fire / +15% lightning / +17% mind
Changes resistances penetration: +15% fire
Talent granted: +5 Block
Psi when hit: +2.80

Jurriaan
Wyrmic
Posts: 227
Joined: Mon Mar 25, 2013 9:39 am

Re: Randart braggarts

#6 Post by Jurriaan »

My dwarven forge-knight is running around @ lvl 38 killing backup guardians with this:

Masterforged voratun greatsword (110.4-176.64 power, 12 apr)
requires: strength 48
3.00 Encumbrance
1.40 Ego Multiplier
Base power 110.4 - 176.6
Uses stat: 139% Str
accuracy bonus: 0.4% crit pwr / acc
Accuracy: +20
Armour Penetration: +12
Physical crit. chance: +9.0%
Attack Speed: 109%
While this weapon his: Chain Lightning (10% chance level 3)
Damage (Melee): +23 acid/+63 cold/+4 mind/+23 darkness
Burst (radius 1) on hit: +8 mind
When wielded/worn:
Changes damage: +14% blight/+14% cold
Grants telepathy: Humanoid/Orc
Talent granted: +2 Flameshock
Critical mut.: +15.00%

Somehow I don't think the Prides are prepared for this.
I'm mainly looking forward to Legacy of the Naloren and what'll happen on reforging that.

jenx
Sher'Tul Godslayer
Posts: 2263
Joined: Mon Feb 14, 2011 11:16 pm

Re: Randart braggarts

#7 Post by jenx »

Faeryan wrote:That was a merchant randart. You get to name them yourself.
Not to be a party pooper, but I do find the name somewhat offensive...
MADNESS rocks

Invain
Cornac
Posts: 31
Joined: Tue Jan 21, 2014 10:28 am
Location: Poland

Re: Randart braggarts

#8 Post by Invain »

I got a pretty nice merchant ring on my Demonologist winner

[Unique]
Type: jewelry / ring ; tier 5

When wielded/worn:
Armour: +76
Effects on melee hit:
* 20% chance to disease
* 20% chance to cause random insanity
Damage (Melee): 23 bleed
Effects on ranged hit:
* 20% chance to cause random insanity
Damage (Ranged): 24 bleed
Damage when hit (Melee): 16 blight
Changes stats: +19 Str / +8 Mag / +17 Cun
Changes resistances: +6% mind
Changes resistances penetration: +15% mind
Changes damage: +15% blight / +9% mind
Hate when firing a critical mind attack: +3.00
Maximum hate: +15.00
Spellpower: +15
It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown :
Effective talent level: 3.0
Power cost: 20 out of 20/20.
Range: melee/personal
Travel Speed: instantaneous
Description: Lashes at the target, doing 154% weapon damage.
If the attack hits, the target will bleed for 293% weapon damage over 7 turns, and all healing will be reduced by 38%.

Invain
Cornac
Posts: 31
Joined: Tue Jan 21, 2014 10:28 am
Location: Poland

Re: Randart braggarts

#9 Post by Invain »

jenx wrote:Not to be a party pooper, but I do find the name somewhat offensive...
Image

stinkstink
Spiderkin
Posts: 543
Joined: Sat Feb 11, 2012 1:12 am

Re: Randart braggarts

#10 Post by stinkstink »

Stephen Fry belongs in a garbage can and that garbage can deserves to be kicked into a tire fire.

twas Brillig
Wyrmic
Posts: 279
Joined: Sun Nov 30, 2014 9:06 pm

Re: Randart braggarts

#11 Post by twas Brillig »

Stephen Fry is great, and you can take being offended to far, but it's sort of startlingly unempathetic to hear "this offends me" and leap immediately to "you're wrong and I'm right".

Red
Uruivellas
Posts: 892
Joined: Sat Oct 04, 2014 8:03 pm

Re: Randart braggarts

#12 Post by Red »

That was not an appropiate response. Jenx found the name "Mindrape" offensive, and considering what rape actually is, that's a pretty damn reasonable thing to be offended over.

More on topic, has anyone ever gotten a "When carried" effect on a randart? That'd be a fun thing to stack up in the Item Vault.
I'm not crying. I'm offering a sacrifice to DarkGod in hopes he'll show favor to me.

It hasn't worked yet.

Invain
Cornac
Posts: 31
Joined: Tue Jan 21, 2014 10:28 am
Location: Poland

Re: Randart braggarts

#13 Post by Invain »

I stand by my original response. You all should put more points in Thick Skin.
More on topic, has anyone ever gotten a "When carried" effect on a randart? That'd be a fun thing to stack up in the Item Vault.
I don't think that can happen.

Faeryan
Sher'Tul
Posts: 1308
Joined: Wed Jan 07, 2004 5:01 pm
Location: Finland

Re: Randart braggarts

#14 Post by Faeryan »

jenx wrote:
Faeryan wrote:That was a merchant randart. You get to name them yourself.
Not to be a party pooper, but I do find the name somewhat offensive...
Go ahead. It's a bit late for that already. Check the post time if you will.
The item is now long gone, so no need to get offended by it anymore.
Stronk is a potent combatant with a terrifying appearance.

Red
Uruivellas
Posts: 892
Joined: Sat Oct 04, 2014 8:03 pm

Re: Randart braggarts

#15 Post by Red »

Figured. It'd be too possible to stack up a lot of when carried to gain impossible stats.

Then again, it'd be fun to see totally useless when carried effects. For instance, +50 Flavor for when a monster inevitably eats your corpse, or 10% bonus to Morality, so you can feel extra good about murdering people.
I'm not crying. I'm offering a sacrifice to DarkGod in hopes he'll show favor to me.

It hasn't worked yet.

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