Recommended addon / class addon?
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Recommended addon / class addon?
Hey there, I've been playing TOME for quite a bit, but I've never really gotten into the addons and class addons. I'm just wondering if there are any recommended new classes that are well designed and balanced...but are also finished and polished to the same standard as the default classes.
I'm not sure if quality addons like that exist, but it can't hurt to ask...as I imagine I'd get several good hours of fun out of it.
I'm not sure if quality addons like that exist, but it can't hurt to ask...as I imagine I'd get several good hours of fun out of it.
Last edited by publicpwnerer on Thu Jan 16, 2014 5:06 am, edited 2 times in total.
Re: Recommended addon / class addon?
I'm offended.publicpwnerer wrote: I'm not sure quality addons like that exist,

My feedback meter decays into coding. Give me feedback and I make mods.
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Re: Recommended addon / class addon?
I didn't mean to offend anyone, what I was trying to ask is if there's any class addons that are well done and polished akin to the ones currently in the game. Classes that are finished, polished, and balanced. The base game offers a lot of content, but out of sheer curiosity, I just wanted to dip my toes into the addon scene, and see if there was something worthwhile.HousePet wrote:I'm offended.publicpwnerer wrote: I'm not sure quality addons like that exist,
The default classes, the vast majority of them, are really polished, unique and synergistic.
Re: Recommended addon / class addon?
On the site when you look at the add-ons you can see the star rating. So far I've enjoyed quite a few add-ons and while such add-ons like Trolls, Turtles and Faeries are really nice they might be on a bit of a powerful side.
I can't even remember many of them but Nullpack packs quite a few nicely balanced classes to pay with. Arcanum is another good one, though as the name implies it concentrates more on the magical side, while Nullpack has all kinds of classes.
I can't even remember many of them but Nullpack packs quite a few nicely balanced classes to pay with. Arcanum is another good one, though as the name implies it concentrates more on the magical side, while Nullpack has all kinds of classes.
Stronk is a potent combatant with a terrifying appearance.
Re: Recommended addon / class addon?
Generally, if it's by Doctornull or HousePet, the addon will be balanced enough for most people. Check out their profiles on te4.org, and see if any float yer boat.
<mex> have you heard the good word about archmage?
<mex> I'm here to tell you about your lord and savior shalore archmage
<mex> have you repented your bulwark sins yet?
<mex> cornac shall inherit the Eyal
<mex> I'm here to tell you about your lord and savior shalore archmage
<mex> have you repented your bulwark sins yet?
<mex> cornac shall inherit the Eyal
Re: Recommended addon / class addon?
Shameless self promotion time! I think my Wight addon is quite nice and well-polished (unlike Trolls which might be fun but it's rough). Some stay the starting area is too hard, but I think after that that it's vaguely balanced.
For other races, Turtles seem to be very popular (though maybe not on the 'serious'side), and if you want new classes, I definetely suggest the Arcanum Class pack
For other races, Turtles seem to be very popular (though maybe not on the 'serious'side), and if you want new classes, I definetely suggest the Arcanum Class pack
ToME online profile: http://te4.org/users/zonk
Addons (most likely obsolete): Wights, Trolls, Starting prodigy, Alternate save/resistance system
Addons (most likely obsolete): Wights, Trolls, Starting prodigy, Alternate save/resistance system
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- Sher'Tul
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Re: Recommended addon / class addon?
Sort of debating putting this own addon on, but currently waiting until I'm doing current runs before messing around with them:
Breeding Pits Restoration Project
Not exactly a character to play but without a doubt a dungeon to look into adding in. The dungeon was in the game before it was removed by Darkgod (you can read the update comments for why if you want) and served as a way as reducing Orc Patrols.
Breeding Pits Restoration Project
Not exactly a character to play but without a doubt a dungeon to look into adding in. The dungeon was in the game before it was removed by Darkgod (you can read the update comments for why if you want) and served as a way as reducing Orc Patrols.
Its amazing what the mind can come up with, but it shows talent to make something of it. - Davion Fuxa
Inscription Guide - Version 1.7.4 Steam Guide
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Inscription Guide - Version 1.7.4 Steam Guide
Let's Learn Tales of Maj'Eyal YouTube Playlist
Edited Escapades of Fay Willows Google Doc
Re: Recommended addon / class addon?
Try a Magebow. They're complete and bug free, but I'm still developing it further. I think they're balanced, well designed, and polished, but that might just be my ego talking.
Re: Recommended addon / class addon?
lukep ninja'd me, but I would saw magebow as well. They're different enough since theres only 2 archery classes in the game.
HousePets addons are great as are DoctorNulls as previously mentioned. StarKeep didnt want to toot his own horn but he's made some nice ones as well.
HousePets addons are great as are DoctorNulls as previously mentioned. StarKeep didnt want to toot his own horn but he's made some nice ones as well.
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- Archmage
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Re: Recommended addon / class addon?
I'd like to throw in a recommendation for Misiu Pysiu's Blood Knight class. It's pretty strong at the moment, though the developer is very active in balancing and improving the class, receptive to feedback, and knowledgeable about the game. The class is an absolute blast to play, and has a set of abilities that are very satisfying and fun to use, centered the unique and currently underrepresented theme of bleed damage.
I will say that the Crimson talent tree in the class is rather overpowered, but I didn't really notice on my playthrough as I avoided the tree. Misiu Pysiu has stated in the thread that they are working on balancing that tree.
Note that this particular class isn't up on the addon section of the site just yet, so you may not be able to validate (I'm not sure what that means or entails though).
I will say that the Crimson talent tree in the class is rather overpowered, but I didn't really notice on my playthrough as I avoided the tree. Misiu Pysiu has stated in the thread that they are working on balancing that tree.
Note that this particular class isn't up on the addon section of the site just yet, so you may not be able to validate (I'm not sure what that means or entails though).
Mewtarthio wrote:Ever wonder why Tarelion sends you into the Abashed Expanse instead of a team of archmages lead by himself? They all figured "Eh, might as well toss that violent oaf up in there and see if he manages to kick things back into place.
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- Sher'Tul Godslayer
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Re: Recommended addon / class addon?
The only addon you need right now is zOmnibus.
It's my hope that my classes are better balanced than core, which contains stuff like the Oozemancer. If you've already cleared the game with lots of core classes, then I'm very interested in your input on whatever isn't balanced or working right.
Cheers!
It's my hope that my classes are better balanced than core, which contains stuff like the Oozemancer. If you've already cleared the game with lots of core classes, then I'm very interested in your input on whatever isn't balanced or working right.
Cheers!
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Re: Recommended addon / class addon?
Just wanted to say thanks for this, I'm REALLY enjoying the class so far. I'm pretty terrible at Tome, so I usually avoid the more advanced melee classes...but this class is very fresh / original. Tanking damage by converting it to bleeds is a really clever mechanic.malboro_urchin wrote:I'd like to throw in a recommendation for Misiu Pysiu's Blood Knight class. It's pretty strong at the moment, though the developer is very active in balancing and improving the class, receptive to feedback, and knowledgeable about the game. The class is an absolute blast to play, and has a set of abilities that are very satisfying and fun to use, centered the unique and currently underrepresented theme of bleed damage.
I will say that the Crimson talent tree in the class is rather overpowered, but I didn't really notice on my playthrough as I avoided the tree. Misiu Pysiu has stated in the thread that they are working on balancing that tree.
Note that this particular class isn't up on the addon section of the site just yet, so you may not be able to validate (I'm not sure what that means or entails though).
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- Master Artificer
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Re: Recommended addon / class addon?
Oh dang. Shots fired.Doctornull wrote:better balanced than core, which contains stuff like the Oozemancer.
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- Sher'Tul Godslayer
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Re: Recommended addon / class addon?
It's not exactly a secret that the Oozemancer is overpowered.PureQuestion wrote:Oh dang. Shots fired.
Do you think anyone could credibly argue that the Oozemancer is balanced?
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- Master Artificer
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Re: Recommended addon / class addon?
Mmmmmmmmmmmaybe?
If they diiiiiiiiiiiiiiiiiiid, the linchpin of the argument would certainly be loss of Arcane items.
No consolation for the poor souls destroyed by Oozemancer randbosses, of course.
If they diiiiiiiiiiiiiiiiiiid, the linchpin of the argument would certainly be loss of Arcane items.
No consolation for the poor souls destroyed by Oozemancer randbosses, of course.