Wot I Think on RPS

Everything about ToME 4.x.x. No spoilers, please

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lukep
Sher'Tul Godslayer
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Joined: Mon Mar 14, 2011 10:32 am
Location: Canada

Wot I Think on RPS

#1 Post by lukep »

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Adam Smith just wrote a Wot I Think post about ToME, and I think it's quite a good piece.
Some of my tools for helping make talents:
Melee Talent Creator
Annotated Talent Code (incomplete)

IgnatiusReilly
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Joined: Thu Jan 09, 2014 5:16 pm

Re: Wot I Think on RPS

#2 Post by IgnatiusReilly »

I’ve spent more than a minute between turns, mapping possible routes for escape, calculating the correct sequence of attack and shaking my head in dismay as I realise my overconfidence has backed me into a corner.
This is me, so many times.

It's funny the article describes me perfectly, really enjoyed Dredmor as my first rogue-like, and possibly loving this one even more (no laborious crafting, inventory management being the big pluses)

Hopefully good things come out of this review, in the form of money, of course.

One area I disagree is in the area of exciting items, I think this game is overloaded with it. It's an incredibly rewarding experience, while remaining balanced, of course.

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