[1.0.4] ARGGHH - the farportal from Hell !!!!!!

Everything about ToME 4.x.x. No spoilers, please

Moderator: Moderator

Message
Author
jenx
Sher'Tul Godslayer
Posts: 2263
Joined: Mon Feb 14, 2011 11:16 pm

[1.0.4] ARGGHH - the farportal from Hell !!!!!!

#1 Post by jenx »

Can yo believe this? My first farportal, lvl 22 character.

I have no teleport :( and no wanderer's rest :(

I'm in BIG trouble.....

Image
MADNESS rocks

jenx
Sher'Tul Godslayer
Posts: 2263
Joined: Mon Feb 14, 2011 11:16 pm

Re: [1.0.4] ARGGHH - the farportal from Hell !!!!!!

#2 Post by jenx »

I survived about 6 turns.

And it was roguelike :( :( :(
MADNESS rocks

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: [1.0.4] ARGGHH - the farportal from Hell !!!!!!

#3 Post by HousePet »

Silly, you should have a teleport. :P
My feedback meter decays into coding. Give me feedback and I make mods.

jenx
Sher'Tul Godslayer
Posts: 2263
Joined: Mon Feb 14, 2011 11:16 pm

Re: [1.0.4] ARGGHH - the farportal from Hell !!!!!!

#4 Post by jenx »

i know, i know, i know. and i always do.

just got lazy.

and with my tough dumb ai addon, these things smashed me. :roll:
MADNESS rocks

Robsoie
Wyrmic
Posts: 256
Joined: Sat Sep 24, 2011 12:15 am

Re: [1.0.4] ARGGHH - the farportal from Hell !!!!!!

#5 Post by Robsoie »

Or if no teleport, it's a grave mistake then to not have a movement infusion (if found none, buying one from a shop is a must) before entering high risk dungeons like the farportals.

In your screenshot, a movement infusion would have saved your character as the exit is close enough so you would have not been hit.

CaptainTrips
Wyrmic
Posts: 227
Joined: Thu Mar 10, 2011 9:10 pm

Re: [1.0.4] ARGGHH - the farportal from Hell !!!!!!

#6 Post by CaptainTrips »

My condolences, but that pic is hilarious, and I'm surprised you survived six turns.

Doctornull
Sher'Tul Godslayer
Posts: 2402
Joined: Tue Jun 18, 2013 10:46 pm
Location: Ambush!

Re: [1.0.4] ARGGHH - the farportal from Hell !!!!!!

#7 Post by Doctornull »

I love the little Dream Seed at the bottom.

"Did someone order some overkill? Oh, we're not needed? Guess we'll just go back to sleep..."
Check out my addons: Nullpack (classes), Null Tweaks (items & talents), and New Gems fork.

jenx
Sher'Tul Godslayer
Posts: 2263
Joined: Mon Feb 14, 2011 11:16 pm

Re: [1.0.4] ARGGHH - the farportal from Hell !!!!!!

#8 Post by jenx »

CaptainTrips wrote:My condolences, but that pic is hilarious, and I'm surprised you survived six turns.
Yes, me too. I used Eden's Guile to run as far away as I could, but to no avail. The devourers can of course jump around you. I'm not even sure a movement infusion would have saved me.
MADNESS rocks

Doctornull
Sher'Tul Godslayer
Posts: 2402
Joined: Tue Jun 18, 2013 10:46 pm
Location: Ambush!

Re: [1.0.4] ARGGHH - the farportal from Hell !!!!!!

#9 Post by Doctornull »

jenx wrote:Yes, me too. I used Eden's Guile to run as far away as I could, but to no avail. The devourers can of course jump around you. I'm not even sure a movement infusion would have saved me.
IIRC they only jump when Frenzied, and that's only possible after you're either bleeding or wounded.
Check out my addons: Nullpack (classes), Null Tweaks (items & talents), and New Gems fork.

Earwicker
Higher
Posts: 58
Joined: Mon Mar 18, 2013 5:20 pm

Re: [1.0.4] ARGGHH - the farportal from Hell !!!!!!

#10 Post by Earwicker »

CaptainTrips wrote:... and I'm surprised you survived six turns.
Likewise. I'd bet those six turns came from the golem smartly taunting the monsters in Horrorspeak: "Hey, big mouth, you'll never figure out what those light bulbs said about your momma..."

jenx
Sher'Tul Godslayer
Posts: 2263
Joined: Mon Feb 14, 2011 11:16 pm

Re: [1.0.4] ARGGHH - the farportal from Hell !!!!!!

#11 Post by jenx »

Earwicker wrote:
CaptainTrips wrote:... and I'm surprised you survived six turns.
Likewise. I'd bet those six turns came from the golem smartly taunting the monsters in Horrorspeak: "Hey, big mouth, you'll never figure out what those light bulbs said about your momma..."
lol :lol:
MADNESS rocks

achoice
Halfling
Posts: 83
Joined: Mon Jun 30, 2008 7:14 pm

Re: [1.0.4] ARGGHH - the farportal from Hell !!!!!!

#12 Post by achoice »

I never started doing far portals before clvl 30+. Perhaps some char-combos need far portal to gain XP ever earlier?

jenx
Sher'Tul Godslayer
Posts: 2263
Joined: Mon Feb 14, 2011 11:16 pm

Re: [1.0.4] ARGGHH - the farportal from Hell !!!!!!

#13 Post by jenx »

achoice wrote:I never started doing far portals before clvl 30+. Perhaps some char-combos need far portal to gain XP ever earlier?
No one really needs the portal. It is a form of farming, so dg might nerf it one day.
MADNESS rocks

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: [1.0.4] ARGGHH - the farportal from Hell !!!!!!

#14 Post by HousePet »

It already has been majorly nerfed.

I used to get myself up to level 32 before trying to rescue Melinda. 8)
My feedback meter decays into coding. Give me feedback and I make mods.

Earwicker
Higher
Posts: 58
Joined: Mon Mar 18, 2013 5:20 pm

Re: [1.0.4] ARGGHH - the farportal from Hell !!!!!!

#15 Post by Earwicker »

HousePet wrote:I used to get myself up to level 32 before trying to rescue Melinda. 8)
Hah! I got myself up to 35 once. Not really to save Melinda, but to "seed" the crypt as high as I could. Just out of pure curiosity.

Post Reply