[b38] Mindslayer can't wield weapon telekinetically?

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pwalsh21
Posts: 3
Joined: Tue Jan 03, 2012 3:53 pm

[b38] Mindslayer can't wield weapon telekinetically?

#1 Post by pwalsh21 »

Finally unlocked mindslayer and am kind of digging it (not as much fun as cursed, though). One question, though--I took off my telekinetically-wielded greatsword and can't seem to wield anything, including the greatsword, in that slot. Then I deactivated the telekinesis, and can't reactivate THAT without a wielded weapon! What am I doing wrong?

Thanks!

phantomglider
Archmage
Posts: 372
Joined: Fri Jan 20, 2012 12:13 am

Re: [b38] Mindslayer can't wield weapon telekinetically?

#2 Post by phantomglider »

You have to use a talent to put anything in that slot. I think it's called Telekinetic Grasp, the icon is a hand in sort of an about-to-grab pose. The same thing goes for golems' gem slots, you have to use Refit Golem to put stuff there. I think it might be because those slots can have gems in them, which aren't normally considered wearable items.
<Ferret> The Spellblaze was like a nuclear disaster apparently: ammo became the "real" currency.

pwalsh21
Posts: 3
Joined: Tue Jan 03, 2012 3:53 pm

Re: [b38] Mindslayer can't wield weapon telekinetically?

#3 Post by pwalsh21 »

Well, good GRAVY. Not very intuitive, but makes perfect sense now that I've read it. Thanks!!

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