Why are healing spells/infusions not usable when frozen?
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Why are healing spells/infusions not usable when frozen?
Topic says it all...weird that regen is usable but not heal...
Why can't TOME 4 has a secret room where you can represent game bugs as, well, enemies you can crush like in Divine Divinity? That would be cool...
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- Cornac
- Posts: 36
- Joined: Thu Apr 14, 2011 8:38 pm
- Location: In the bellies of 4 Ancient Great Wyrms of Power...
Re: Why are healing spells/infusions not usable when frozen?
Darkgod wouldn't have nearly as many adventurer deaths under his belt if direct healing worked while frozen, now would he?
Kidding aside, I really wish it would at least stop you or warn you before you use a turn up (or does it warn you in the tooltip? I forget).

Kidding aside, I really wish it would at least stop you or warn you before you use a turn up (or does it warn you in the tooltip? I forget).
Re: Why are healing spells/infusions not usable when frozen?
If you're frozen in a block of ice, do you really think you can move? Just assume bump attacks and spells are your character shivering to melt it faster imo.
Re: Why are healing spells/infusions not usable when frozen?
The tooltip does have "The target can not teleport or heal while frozen" in there. It would be possible to have teleport/healing talents check for the no_heal and never_move flags set in the Frozen effect so that they are greyed out, though.Pyris311 wrote: Kidding aside, I really wish it would at least stop you or warn you before you use a turn up (or does it warn you in the tooltip? I forget).
<DarkGod> lets say it's intended