Why are healing spells/infusions not usable when frozen?

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onyhow
Thalore
Posts: 188
Joined: Sun Nov 07, 2010 7:50 am

Why are healing spells/infusions not usable when frozen?

#1 Post by onyhow »

Topic says it all...weird that regen is usable but not heal...
Why can't TOME 4 has a secret room where you can represent game bugs as, well, enemies you can crush like in Divine Divinity? That would be cool...

Pyris311
Cornac
Posts: 36
Joined: Thu Apr 14, 2011 8:38 pm
Location: In the bellies of 4 Ancient Great Wyrms of Power...

Re: Why are healing spells/infusions not usable when frozen?

#2 Post by Pyris311 »

Darkgod wouldn't have nearly as many adventurer deaths under his belt if direct healing worked while frozen, now would he? :twisted:

Kidding aside, I really wish it would at least stop you or warn you before you use a turn up (or does it warn you in the tooltip? I forget).

Rectifier
Archmage
Posts: 386
Joined: Mon Aug 29, 2011 8:06 am

Re: Why are healing spells/infusions not usable when frozen?

#3 Post by Rectifier »

If you're frozen in a block of ice, do you really think you can move? Just assume bump attacks and spells are your character shivering to melt it faster imo.

yufra
Perspiring Physicist
Posts: 1332
Joined: Tue Jul 13, 2010 2:53 pm

Re: Why are healing spells/infusions not usable when frozen?

#4 Post by yufra »

Pyris311 wrote: Kidding aside, I really wish it would at least stop you or warn you before you use a turn up (or does it warn you in the tooltip? I forget).
The tooltip does have "The target can not teleport or heal while frozen" in there. It would be possible to have teleport/healing talents check for the no_heal and never_move flags set in the Frozen effect so that they are greyed out, though.
<DarkGod> lets say it's intended

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