Please help: 1.2.0 dev test
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Re: Please help: 1.2.0 dev test
thanx suslik. could be something incidental. will check it out. it would answer my post then.
if everything's coming your way, you're in the wrong lane
Re: Please help: 1.2.0 dev test
test14:Skirmisher's Shield deals little damage after I used "Bash and Smash",the shield uses 0% dex and 0% str now .
Re: Please help: 1.2.0 dev test
Came across a rather weird specific bug. This is what I did:
- Create Alchemist character
- Start new game, select load premade on new alchemist char and hit 'no'
- Turn on Drolem in customization. (and redhead)
- Start game.
And I had no golem, period. It showed up in my party list, but it was nowhere to be found, and I could not switch control to it. Easily fixed by just starting another new character with the same name again, but it was still strange.
On a side note, the changes to alchemist are great. Did golems always get dagger/staff mastery with their golem power talent? Although, staff mastery is only at 1.0 talent mastery instead of 1.3, so it's a little weaker than what the golem power talent description says. I'd either make note of that in the talent description or bump staff's talent mastery up to 1.3.
- Create Alchemist character
- Start new game, select load premade on new alchemist char and hit 'no'
- Turn on Drolem in customization. (and redhead)
- Start game.
And I had no golem, period. It showed up in my party list, but it was nowhere to be found, and I could not switch control to it. Easily fixed by just starting another new character with the same name again, but it was still strange.
On a side note, the changes to alchemist are great. Did golems always get dagger/staff mastery with their golem power talent? Although, staff mastery is only at 1.0 talent mastery instead of 1.3, so it's a little weaker than what the golem power talent description says. I'd either make note of that in the talent description or bump staff's talent mastery up to 1.3.
Burb Lulls wrote:"FLURRYFLURRYFLURRYFLURRYFLURRYFLURRY"
Re: Please help: 1.2.0 dev test
At some point my character stopped being validated, with this message:
What causes this?Online profile disabled(switching to offline profile) due to invalid module hash.
Re: Please help: 1.2.0 dev test
Was it with the latest beta?donkatsu wrote:At some point my character stopped being validated, with this message:What causes this?Online profile disabled(switching to offline profile) due to invalid module hash.
Re: Please help: 1.2.0 dev test
Yes. It was validating just fine on my previous characters, and then this started happening at level 9.
Re: Please help: 1.2.0 dev test
Nice catch yutio888!
Zaive I cant for the life of me reproduce it :/
Zaive I cant for the life of me reproduce it :/
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

Re: Please help: 1.2.0 dev test
So, I'm glad to see the launcher in Linux now too, makes patches between releases possible, but it doesn't seem to work for me.
In the Lunux 64 version: I get the error message in the launcher saying "Error: Write directory is not set" but I don't see a place to set it. Clicking on play does nothing, but the game runs fine with the "normal" exe. It might be I'm just missing something, and it's not a but at all, did I miss a setup step somewhere?
In the Lunux 64 version: I get the error message in the launcher saying "Error: Write directory is not set" but I don't see a place to set it. Clicking on play does nothing, but the game runs fine with the "normal" exe. It might be I'm just missing something, and it's not a but at all, did I miss a setup step somewhere?
Re: Please help: 1.2.0 dev test
[1.2.0 beta no test number] Stone Warden, vines attacked Escort.
Re: Please help: 1.2.0 dev test
Vitality healing effect doesn't trigger if you have Berserking Rage sustain active.
It looks like Vitality only works if your health drops below 50% by incoming damage, but not by Berserker rage -2% health each turn.
You can reproduce this bug by 50 lvl character with Berserker rage sustain active (5/5) and Vitality passive (5/5) fighting with low lvl monster by just pressing wait button.
It looks like Vitality only works if your health drops below 50% by incoming damage, but not by Berserker rage -2% health each turn.
You can reproduce this bug by 50 lvl character with Berserker rage sustain active (5/5) and Vitality passive (5/5) fighting with low lvl monster by just pressing wait button.
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- Uruivellas
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Re: Please help: 1.2.0 dev test
I found the Cuirass of the Dark Lord, wore it and when trying to use it, I have the message "You must wear this object to use it."
Also, there is a problem for the automatically used talents. It worked properly for a long time, but now several (but not all) sustains set to 'autouse when no ennemies are visible' do not retrigger.
Also, there is a problem for the automatically used talents. It worked properly for a long time, but now several (but not all) sustains set to 'autouse when no ennemies are visible' do not retrigger.
Re: Please help: 1.2.0 dev test
1. Insane difficulty unlocks just after you start any character on nightmare difficulty.
- Start any character on Nightmare (Roguelike) difficulty
- Save and go back to main menu
- Now you can select Insane difficulty
2. Oozemancer character mirror spawning bug.
Sometimes Mucus Ooze become a mirror of character. Actually it happens about 7 times on my 19 lvl Oozemancer.
Save game file: https://drive.google.com/file/d/0B5fTiR ... UNpRTFyZVU
And screenshot in the attachment.
On the screenshot you can see that after i switch place with my Mucus Ooze it becomes a mirrow of my character
- Start any character on Nightmare (Roguelike) difficulty
- Save and go back to main menu
- Now you can select Insane difficulty
2. Oozemancer character mirror spawning bug.
Sometimes Mucus Ooze become a mirror of character. Actually it happens about 7 times on my 19 lvl Oozemancer.
Save game file: https://drive.google.com/file/d/0B5fTiR ... UNpRTFyZVU
And screenshot in the attachment.
On the screenshot you can see that after i switch place with my Mucus Ooze it becomes a mirrow of my character
- Attachments
-
- oozie_mirrow_bug.jpg (159.73 KiB) Viewed 6024 times
Re: Please help: 1.2.0 dev test
has science gone too far? doctors hate him, learn this one weird trick an oozemancer figured out
Re: Please help: 1.2.0 dev test
That looks like a similar bug to killing a summons on the same turn it appears. If I remember right, it's removed from the entity list, but the map still has a reference to it. When you step on that spot, the map now has a reference to you. Step away, and the reference stays. Your x,y points to the map grid you are on and your map grid points to you, but that other map grid stays pointed to you as well. That's why you can attack your clone and receive the damage. You are literally attacking yourself, not a copy.vadim wrote:2. Oozemancer character mirror spawning bug.
Re: Please help: 1.2.0 dev test
Description of Living Mucus talent says that you can have up to 2 mucus oozes active at any time based on cunning, but Cunning 37 (32) allows 3 summons. Class powers: max summons 3
Also, i have Great Caller it adds +2 to max summons. There is no way to summon more then 2 mucus oozies.
Also, i have Great Caller it adds +2 to max summons. There is no way to summon more then 2 mucus oozies.
Yeah, I though it was fixed. I encounter this issue since 1.0.4 (or so) on every oozemancer.Marson wrote:That looks like a similar bug to killing a summons on the same turn it appears. If I remember right, it's removed from the entity list, but the map still has a reference to it. When you step on that spot, the map now has a reference to you. Step away, and the reference stays. Your x,y points to the map grid you are on and your map grid points to you, but that other map grid stays pointed to you as well. That's why you can attack your clone and receive the damage. You are literally attacking yourself, not a copy.vadim wrote:2. Oozemancer character mirror spawning bug.