Cold drake summons... cold drake
Moderator: Moderator
Cold drake summons... cold drake
Cold drake summons cold drake
lim (# of cold drakes) -> +inf
Isnt it too much?
lim (# of cold drakes) -> +inf
Isnt it too much?
You are likely to be eaten by a grue
Re: Cold drake summons... cold drake
It's nice isn't it ? 

[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

Re: Cold drake summons... cold drake
i used up about 100+ alchemist gems to break thru them but i menaged it
IMA DRAGUN SLAYA!
square next to stairs:
but seriously i thought it was unintentional ; )
IMA DRAGUN SLAYA!
square next to stairs:
Code: Select all
actor move 3923 Traug :: 27 49 => 27 48
[LOG] You pickup 0.15 gold pieces.
[LOG] You pickup 0.20 gold pieces.
[LOG] You pickup 0.50 gold pieces.
[LOG] You pickup 0.50 gold pieces.
[LOG] You pickup 0.40 gold pieces.
[LOG] You pickup 0.20 gold pieces.
[LOG] You pickup 0.30 gold pieces.
[LOG] You pickup 0.30 gold pieces.
[LOG] You pickup 0.30 gold pieces.
[LOG] You pickup 0.40 gold pieces.
[LOG] You pickup 0.35 gold pieces.
[LOG] You pickup 0.20 gold pieces.
[LOG] You pickup 0.20 gold pieces.
[LOG] You pickup 0.30 gold pieces.
[LOG] You pickup 0.40 gold pieces.
[LOG] You pickup 0.45 gold pieces.
[LOG] You pickup 0.35 gold pieces.
[LOG] You pickup 0.35 gold pieces.
[LOG] You pickup 0.40 gold pieces.
[LOG] You pickup 0.50 gold pieces.
[LOG] You pickup 0.25 gold pieces.
[LOG] You pickup 0.45 gold pieces.
[LOG] You pickup 0.35 gold pieces.
[LOG] You pickup 0.25 gold pieces.
[LOG] You pickup 0.20 gold pieces.
[LOG] You pickup 0.20 gold pieces.
[LOG] You pickup 0.30 gold pieces.
[LOG] You pickup 0.25 gold pieces.
[LOG] You pickup 0.40 gold pieces.
[LOG] You pickup 0.45 gold pieces.
[LOG] You pickup 0.40 gold pieces.
[LOG] You pickup 0.45 gold pieces.
[LOG] You pickup 0.40 gold pieces.
[LOG] You pickup 0.35 gold pieces.
[LOG] You pickup 0.15 gold pieces.
[LOG] You pickup 0.10 gold pieces.
[LOG] You pickup 0.50 gold pieces.
[LOG] You pickup 0.20 gold pieces.
[LOG] You pickup 0.30 gold pieces.
[LOG] You pickup 0.30 gold pieces.
[LOG] You pickup 0.35 gold pieces.
[LOG] You pickup 0.15 gold pieces.
[LOG] You pickup 0.30 gold pieces.
[LOG] You pickup 0.25 gold pieces.
[LOG] You pickup 0.30 gold pieces.
[LOG] You pickup 0.20 gold pieces.
[LOG] You pickup 0.25 gold pieces.
[LOG] You pickup 0.45 gold pieces.
[LOG] You pickup 0.20 gold pieces.
[LOG] You pickup 0.40 gold pieces.
[LOG] You pickup 0.30 gold pieces.
[LOG] You pickup 0.30 gold pieces.
[LOG] You pickup 0.25 gold pieces.
[LOG] You pickup 0.35 gold pieces.
[LOG] You pickup 0.20 gold pieces.
[LOG] You pickup 0.10 gold pieces.
[LOG] You pickup 0.45 gold pieces.
[LOG] You pickup 0.30 gold pieces.
actor move 3923 Traug :: 27 48 => 27 49
You are likely to be eaten by a grue
Re: Cold drake summons... cold drake
Well here we go again... as im OK somehow ok with Cold Drakes (still somehow unbalanced) i definetly not ok with elites summoning elites...
1 ice wyrm summoned 4 other ice wyrms and later
3 Freezes! i doubt any low lvl PC can survive that!
i hope i wont see "The Master summons The Master" : P
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[LOG] Ice wyrm summons ice wyrm!
Code: Select all
[LOG] Ice wyrm summons ice wyrm!
actor move 46968 large white snake :: 37 28 => 36 28
actor move 46970 red jelly :: 38 17 => 38 18
actor move 46989 blue jelly :: 41 14 => 41 15
cold drake 47093 dumb ai talents can use Summon T_SUMMON
dumb ai uses T_SUMMON
[LOG] Cold drake uses Summon.
USING table: 0C18F970 Summon
AI took for target 47133 cold drake hatchling :: 10 Graziel 256 < 400
ice wyrm 47149 dumb ai talents can use Freeze T_FREEZE
[Equilibrium] Use chance: 94.226497308104 :: 0
ice wyrm 47149 dumb ai talents can use Ice Breath T_ICE_BREATH
dumb ai uses T_FREEZE
[LOG] Ice wyrm casts Freeze.
USING table: 08B67EC8 Freeze
[SPELL CRIT %] 1
[PROJECTOR] starting dam 60
[PROJECTOR] after difficulty dam 60
[PROJECTOR] res 0 1 on dam 60
[PROJECTOR] final dam 60
[LOG] Ice wyrm hits Graziel for #1133F3#60.00 cold damage#LAST#.
checkHit 30 14
=> chance to hit 91.497334797082
removeTempVal stunned 1 :=: 125
delTmpVal stunned 1
removeTempVal frozen 1 :=: 126
delTmpVal frozen 1
[LOG] Graziel is frozen!
addTmpVal stunned 1 :=: 3 127
addTmpVal frozen 1 :=: 3 128
Effect duration reduction < 4
Effect duration reduction > 4
AI took for target 47151 cold drake :: 10 Graziel 36 < 400
ice wyrm 47155 dumb ai talents can use Freeze T_FREEZE
ice wyrm 47155 dumb ai talents can use Summon T_SUMMON
[Equilibrium] Use chance: 94.226497308104 :: 0
ice wyrm 47155 dumb ai talents can use Ice Breath T_ICE_BREATH
dumb ai uses T_FREEZE
[LOG] Ice wyrm casts Freeze.
USING table: 08B67EC8 Freeze
[SPELL CRIT %] 1
[PROJECTOR] starting dam 60
[PROJECTOR] after difficulty dam 60
[PROJECTOR] res 0 1 on dam 60
[PROJECTOR] final dam 60
[LOG] Ice wyrm hits Graziel for #1133F3#60.00 cold damage#LAST#.
checkHit 30 14
=> chance to hit 91.497334797082
removeTempVal stunned 1 :=: 127
delTmpVal stunned 1
removeTempVal frozen 1 :=: 128
delTmpVal frozen 1
[LOG] Graziel is frozen!
addTmpVal stunned 1 :=: 3 129
addTmpVal frozen 1 :=: 3 130
Effect duration reduction < 4
Effect duration reduction > 4
actor move 46968 large white snake :: 36 28 => 37 28
actor move 46968 large white snake :: 37 28 => 36 28
actor move 47002 copperhead snake :: 38 28 => 37 28
actor move 46970 red jelly :: 38 17 => 38 18
actor move 46989 blue jelly :: 41 14 => 41 15
actor move 47011 green mold :: 43 15 => 43 16
AI took for target 47093 cold drake :: 10 Graziel 400 < 400
ice wyrm 47121 dumb ai talents can use Freeze T_FREEZE
dumb ai uses T_FREEZE
[LOG] Ice wyrm casts Freeze.
USING table: 08B67EC8 Freeze
[SPELL CRIT %] 1
[PROJECTOR] starting dam 60
[PROJECTOR] after difficulty dam 60
[PROJECTOR] res 0 1 on dam 60
[PROJECTOR] final dam 60
[LOG] Ice wyrm hits Graziel for #1133F3#60.00 cold damage#LAST#.
[LOG] Ice wyrm killed Graziel!
i hope i wont see "The Master summons The Master" : P
You are likely to be eaten by a grue
Re: Cold drake summons... cold drake
Freeze do not sum, so it's not much worse than 1 
Each kind of drake can summon either one more of itself or 3 more of the next lower rank

Each kind of drake can summon either one more of itself or 3 more of the next lower rank
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

Re: Cold drake summons... cold drake
lets talk with numbers
3 x Freeze each doing 60 = 180
( not sure about freeze chance lets say 30% ) at 3 strikes its 0.3 + 0.7*0.3 + 0.7*0.7*0.3 = 65.7 % chance to be frozen
then lets say they decied to use breathing weapon each doing around 90 damage
4 x Breath each doing 90 = 360
(540 damage up to now) my mage in beta 10b had around 500 hp at lvl 20 so Carn Dum is now either for lucky guys or is it made low-mid lvl now?
and remember that there is still 2 turns of freeze...
3 x Freeze each doing 60 = 180
( not sure about freeze chance lets say 30% ) at 3 strikes its 0.3 + 0.7*0.3 + 0.7*0.7*0.3 = 65.7 % chance to be frozen
then lets say they decied to use breathing weapon each doing around 90 damage
4 x Breath each doing 90 = 360
(540 damage up to now) my mage in beta 10b had around 500 hp at lvl 20 so Carn Dum is now either for lucky guys or is it made low-mid lvl now?
and remember that there is still 2 turns of freeze...
You are likely to be eaten by a grue
Re: Cold drake summons... cold drake
It has always been low-mid 
But yes I suppose the summons could be a tad harsh .. I'll think about it

But yes I suppose the summons could be a tad harsh .. I'll think about it

[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

Re: Cold drake summons... cold drake
naah in beta 10b it was my starting zone : D (lvls 1 to 10 with no problems) thats why im so
now ; )
if i can suggest make them able to summon only lower lvl; Ice wyrms - only Cold Drakes, Cold Drakes - only hatchling this way it will looks like hierarchy in dragons society

if i can suggest make them able to summon only lower lvl; Ice wyrms - only Cold Drakes, Cold Drakes - only hatchling this way it will looks like hierarchy in dragons society
You are likely to be eaten by a grue
Re: Cold drake summons... cold drake
*cough* Pls don't tell me that this was implemented due to my suggestion, because then I really have to go undercover if ppl start running into the first Dreadlords.
*whistles innocently*
But concerning this problem:
My original proposal included a "downward"-hierarchy in summon as Graziel suggested here too. But that wasn't for the problem Graziel encounter - it was more to prevent a neverending fight than the risk of massive 1round-dmg.
Honestly, if you play a mage and even after a couple of turns (at least four) in which the wyrm summon each other you're still in LoS of all four wyrm... you're doing something terribly wrong. Take is as an early educative lession that lets you survive later. This way you don't have to replay so much as when your char gets fried in the Orc Prides... not even mentioning the Master. ^^

But concerning this problem:
My original proposal included a "downward"-hierarchy in summon as Graziel suggested here too. But that wasn't for the problem Graziel encounter - it was more to prevent a neverending fight than the risk of massive 1round-dmg.
Honestly, if you play a mage and even after a couple of turns (at least four) in which the wyrm summon each other you're still in LoS of all four wyrm... you're doing something terribly wrong. Take is as an early educative lession that lets you survive later. This way you don't have to replay so much as when your char gets fried in the Orc Prides... not even mentioning the Master. ^^
Re: Cold drake summons... cold drake
Anyone got a fighter through Carn Dum? The drakes summon hordes of drakelings as blockers, and then proceed to breathe on me, over them. Meanwhile every blow I strike is doing me damage...
All I can say is, thank goodness monsters vanish after a while. Went down two levels, just barely made it, and then managed to escape back up. I'm gonna skip this dungeon, I'm only level 17. Maybe come back after I've done Moria.
All I can say is, thank goodness monsters vanish after a while. Went down two levels, just barely made it, and then managed to escape back up. I'm gonna skip this dungeon, I'm only level 17. Maybe come back after I've done Moria.
Re: Cold drake summons... cold drake
My fighter ran into the "neverending horde of cold drakes and their babies" as well, and retreated to the Elven Ruins. I'll send him back up tonight, a level or two higher and with Ringil instead of a mithril waraxe (he has points in swords, not axes, but the mithril waraxe was a lucky find that had been doing more damage than the steel swords he'd been finding...).
Maybe one day he'll even be able to wear that mithril plate armor that he found in the Old Forest and has been carrying around ever since.
Maybe one day he'll even be able to wear that mithril plate armor that he found in the Old Forest and has been carrying around ever since.
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- Sher'Tul
- Posts: 1022
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Re: Cold drake summons... cold drake
I really don't think a fighter/melee character will be capable of completing carn dum realistically anymore. I went in with my level 18/19 dwarf fighter and was rushing around the levels to survive. Ice Wryms were not ran into, but dozens of Cold Drakes were. I am definitively in favor of them only able to summon lesser dragons than themselves.
And... what in the HELL is with all the drakes and giants now having a sheath. It's cool that that is what the hatch lings got, but EVERY giant now has a sheath?
Oh... and how is the number of dragons summoned determined? One Cold Drake summoned at least 10 hatchlings in one turn and then repeated that feat several more times. And why did I run into more fire drakes than cold drakes in carn dum? Isn't it supposed to be the cold place?
And... what in the HELL is with all the drakes and giants now having a sheath. It's cool that that is what the hatch lings got, but EVERY giant now has a sheath?
Oh... and how is the number of dragons summoned determined? One Cold Drake summoned at least 10 hatchlings in one turn and then repeated that feat several more times. And why did I run into more fire drakes than cold drakes in carn dum? Isn't it supposed to be the cold place?
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Edge: Final Master... official Tome 4 (thread) necromancer.
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Re: Cold drake summons... cold drake
Ah yes hatchlings comes in pack and they summon many so it's actaully many .. packs.
Whoops!
As for the auras, they were thre from the start
Whoops!
As for the auras, they were thre from the start
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

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- Thalore
- Posts: 159
- Joined: Wed Jul 07, 2010 4:11 pm
- Location: The Intardnet
Re: Cold drake summons... cold drake
I managed to get a skeleton shadowblade through carn dum without too much trouble. The drakes can be an issue but as long as you stick to corners and tunnels theyre very doable. Took out the master too and then died to an unlucky freeze from some multihued hatchlings (these things are NOT to be underestimated!) on the way out of tol falas.
The Paths of the YoureDeadNow were waaaay scarier than carn dum
The Paths of the YoureDeadNow were waaaay scarier than carn dum

darkgod wrote:dixed
Re: Cold drake summons... cold drake
I have had modest success with the ironman strategy -- as soon as you see the stairs get the @#$%^ off the level. A REALLY lucky fighter might be able to clear the levels out but nothing else could. The skeleton mages are instant death.The Paths of the YoureDeadNow were waaaay scarier than carn dum