Equilibrium and Summoners

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Charlatan73
Thalore
Posts: 145
Joined: Tue Jan 10, 2006 6:57 pm

Equilibrium and Summoners

#1 Post by Charlatan73 »

I just unlocked the summoner class and what what I can tell equilibrium is kind of like a reverse of mana. You gain it by summoning, lower it by meditating. When it reaches some level you can't summon stuff anymore. Then you essentially run away until you can meditate and start summoning again.
Did I get that right?

Burb Lulls
Spiderkin
Posts: 480
Joined: Mon Jul 26, 2004 5:20 am
Location: Blighty

Re: Equilibrium and Summoners

#2 Post by Burb Lulls »

Almost. The higher your equilibrium, the greater chance you have of a wilder skill (summoning, etc.) failing.

Feanor.81
Wyrmic
Posts: 239
Joined: Mon Aug 23, 2010 12:52 pm
Location: Poggibonsi (Siena), Italy

Re: Equilibrium and Summoners

#3 Post by Feanor.81 »

Burb Lulls wrote:Almost. The higher your equilibrium, the greater chance you have of a wilder skill (summoning, etc.) failing.
And be aware that, even at 0 equilibrium, you still have a slight chance to fail.
Don't fear the eyes of the Dark Lord / Morgoth I cry
All hope is gone, but I swear revenge / Hear my oath
I will take part in your damned fate

greycat
Sher'Tul
Posts: 1396
Joined: Tue May 11, 2010 11:51 pm

Re: Equilibrium and Summoners

#4 Post by greycat »

You also get equilibrium back "for free" when you travel in the world map. It's not clear to me why you don't also get it when you're in the sunlit forest zones, but it's darkgod's decision.

madmonk
Reaper
Posts: 2257
Joined: Wed Dec 12, 2007 12:21 am
Location: New Zealand

Re: Equilibrium and Summoners

#5 Post by madmonk »

And when you level up!
Regards

Jon.

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