Early game

Everything about ToME 4.x.x. No spoilers, please

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Elliott
Archmage
Posts: 406
Joined: Mon Feb 23, 2004 5:11 pm
Location: the sticks

Early game

#1 Post by Elliott »

My experience is still just with the early game as I pave middle earth with the bodies of dead low level characters, but it seems like Archers do a crapton of damage AND scale fast, while Arcane Blades struggle on both accounts plus have weak combat longevity? Have I just not figured out Arcane Blades yet?

Grompus
Cornac
Posts: 42
Joined: Tue Jun 29, 2004 3:30 am

Re: Early game

#2 Post by Grompus »

I'm in the same boat, having just re-found tome... the number of sub-10 characters littering the way is quite frightening - no wonder there are so many bears in those woods, plenty of carrion.

I've had the most luck with archers and berserkers, I tried doing an arcane blade for a while and it really does seem a bit slow to start out. Archers are straight off pretty great and berserkers... gods they are fun.

Anyways I hope you're having as much fun dying constantly as I am :)
(lvl18 berserker is as far as i've gotten, should have avoided those elven ruins in hindsight)

Zaive
Archmage
Posts: 313
Joined: Mon May 24, 2010 1:33 pm

Re: Early game

#3 Post by Zaive »

I haven't really figured out Arcane Blades myself. Or, Shadow Blades for that matter.

I've found most ranged characters, such as archers and mages, to be really strong early on.
I don't know about archers if they wear heavy and massive armors, but most of these have to play extremely carefully later on in order to avoid being 1-shotted by bosses.
At least, that's what I've seen, though I've never gotten past The Master, myself (and started the actual plot... ).
Burb Lulls wrote:"FLURRYFLURRYFLURRYFLURRYFLURRYFLURRY"

Repton
Archmage
Posts: 371
Joined: Wed Aug 05, 2009 2:17 am

Re: Early game

#4 Post by Repton »

Arcane blades change a lot once you get a ring of mana, because then you can cast Sense all the time.

But even still ... I played one for a bit, but had an awful lot of trouble with monsters that could stun. A melee character without shield wall (high defense boost, stun immunity) seems very tough. Maybe if I'd found some armour of stability it would have helped..

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