Is there an any way to get back to default character tile mid-game, if you set custom tile on character creation?
In character save, in game.teag, mod.class.Player file has a line: "d["has_custom_tile"]="npc/humanoid_human_blood_mage.png""
But does deleting this line really change character look back to default?
Is there an any way to get back to default character tile mid-game
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AstralWanderer
- Halfling
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- Joined: Tue Oct 22, 2019 5:54 pm
Re: Is there an any way to get back to default character tile mid-game
Welcome to the forums Belve1949,
Checking the mod.class.Player in my game.teag shows no custom tile entry (I'm not using them so no surprise) - the most relevant ones I have are:
d["moddable_tile"]=
d["moddable_tile_ornament2"]=
If you check to see if similar entries are present in your file, and then make a backup before doing any deletions, you should be OK.
Checking the mod.class.Player in my game.teag shows no custom tile entry (I'm not using them so no surprise) - the most relevant ones I have are:
d["moddable_tile"]=
d["moddable_tile_ornament2"]=
If you check to see if similar entries are present in your file, and then make a backup before doing any deletions, you should be OK.