Lake Nur: the only part of the game I hate

Everything about ToME 4.x.x. No spoilers, please

Moderator: Moderator

Post Reply
Message
Author
Delmuir
Uruivellas
Posts: 992
Joined: Sat Aug 24, 2013 5:55 am

Lake Nur: the only part of the game I hate

#1 Post by Delmuir »

I hate Lake Nur. I hate the Weirding Beast.

It's a section of the game that's important to get through and yet the difficulty scales up obscenely. I have played through this game hundreds of times and I've definitely been "one shot" more often in Lake Nur than any other place in the game. It's incredibly frustrating and quite frankly makes no sense. Only the most OP classes can venture in there early (on any difficulty above normal) and even then, the chance of instant death is high. Perhaps even worse are the infinite "dream seeds" that sometimes show up... so perfect, insanely dangerous enemies combined with the potential for being put to sleep every turn. Seriously, why is that ONE dreaming horror can spawn dream seeds over the entire level like a damn hailstorm?

And then combine it with the air shortage... I'm sorry but that's just punitive. The Sandworm Lair is a model example of "deadly mechanic OR deadly enemies" but not both.

I can't, for the life of me, figure out who thought it was a good idea to combine a shortage of air, a staggeringly difficult boss, enemies that hit at range, blind and put to sleep (!!!! with the air shortage?), cause magical darkness, and so on... it's just not a very fun dungeon and I hate, hate, hate it.

And then it ends with the worst boss in the entire game. I hate bone shield and whomever redesigned it deserves to be punched in the kidneys. It makes no sense (I can't tell you how many times I've hit such that it should have triggered and didn't) and recovers too fast. The Weirding Beast can go right to hell.

I'm not advocating getting rid of it or anything... but I just wanted to vent my frustration at it.
Last edited by Delmuir on Wed Dec 08, 2021 6:40 pm, edited 3 times in total.

Zizzo
Sher'Tul Godslayer
Posts: 2521
Joined: Thu Jan 23, 2003 8:13 pm
Location: A shallow water area south of Bree
Contact:

Re: Lake Nur: the only part of the game I hate

#2 Post by Zizzo »

I can sympathize, believe me. Heck, at least two of my addons were originally created specifically to mitigate some of the worst of that zone's annoyances:
  • You definitely want water breathing going into Nur, and the Last Hope diving store added by Nur Kit is a great place to get it. :wink:
  • You'll also want a good supply of detrimental effect removal for all those squids. I generally try to have at last 10 infusion patches of clearing before heading into Nur, maybe 15 depending on how paranoid I'm feeling.
  • As for the Weirdling Beast itself, I can't speak directly to its bone shield, but in my experience the Potion of Sustenance from Less Weird makes that fight a lot less annoying.
"Blessed are the yeeks, for they shall inherit Arda..."

Post Reply