New To TOME, are there any must have add-ons?

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LavenderBirch
Posts: 2
Joined: Sat Jun 05, 2021 4:31 pm

New To TOME, are there any must have add-ons?

#1 Post by LavenderBirch »

Hello Everyone, I'm completely new to ToME. I've played some traditional roguelikes here and there, but nothing substantial.

Are there any must have addons for the game? Or is it better to experience it without them first?



Thanks in advance.

(Edited by a moderator: removed sketchy links)
Last edited by LavenderBirch on Wed Jul 14, 2021 9:04 am, edited 1 time in total.

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: New To TOME, are there any must have add-ons?

#2 Post by HousePet »

Better without to start with.
The base game has more than enough content in it.
And as for the QoL addons, you'll need to decide whether it feels like it changes the experience for you in a way that doesn't feel like cheating.

Adding various addons can cause bugs from incompatibilities, which isn't something you'd want to deal with early on either.
My feedback meter decays into coding. Give me feedback and I make mods.

Coldbringer
Archmage
Posts: 416
Joined: Mon Dec 15, 2014 10:08 pm

Re: New To TOME, are there any must have add-ons?

#3 Post by Coldbringer »

Faster rest & autoexplore is a great mod.

Unlocking all races and classes if you don't want to grind them.

Better item display for a cleaner interface.

Check out the zomnibus pack for a big list of helpful add ons
"You could skip it, i think it drops 0 xp and 1 copper [at most], you are better off selling oxygen to beggars to become rich."

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