Walk speed is fine, and if I could have that speed when running for autoexplore or covering areas by mouse clicking it'd be great. But the guy just teleports, seemingly covering vast distances in a single bound.Can't enjoy the scenery, or see where you are until he stops, and it can take a minute to find him. Just waaay to fast. Can run speed be built in to the game controls in a future build? Is there another way to achieve this?
Actually gfx are just too fast to see. Besides not being able to enjoy the scenery, stuff like meteoric crash isn't even obvious. If not game controls, now or future, any thoughts on slowing down my own comp's gfx processing?
Run Speed too Fast - How to adjust??
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