
I have been frustrated by friendly firing several key NPCs in the past several runs, and very weird that wasn't a problem in my earlier runs. I play the game offline, so I suspect it could be bugs causing by code jamming after played the game on the same computer for couple hundred hours? ( I'm no expert in computer though)
And I wonder if someone could provide a general guide or analysis of friendly fire (or if there is a post in the forum on this topic already, please send me a link):
- If an NPC has both their faction and personal relation show as friendly or neutral, can they be friendly fired? If yes, what kind of attack can harm them?
- The main concern is NPCs like the escort, the rich merchant and the yeek wayist. In theory if they are not hostile, you cannot attack them, bumping into them will just switch place, correct? Like the blood master after you played the ring of blood fight, or the sandworm tunnelers, or even all the town folks, you just can't attack them.
- For the same token, can NPCs friendly fire the player? cos' I remember in one recent run, the yeek turn hostile after he friendly fired me, and got a fire damage from my spike armour. I literally pulled my hair off for that!
- I know some talents were described as safe on summons, but are they also safe on NPCs? In my last Solipsist run, I one shot an escortee with Mind Sear, which is a talent completely safe on my thought-forms. Is there a guide on what talent safe on what kind of summon or NPC?