Tales of Maj'Eyal 1.5 Beta!
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Re: Tales of Maj'Eyal 1.5 Beta!
I can't believe it hasn't been reported but, the game puts you on the wrong place in a dungeon when you enter an already visited level. Instead of placing you at the time you enter from, it puts you at the tile you were when you left the level.
It's super weird when you go down a dungeon, recall on the last floor, then reenter the same dungeon from outside. You get placed not on the entrance stairs, but on the stairs to level 2 ! And the same forward.
It's super weird when you go down a dungeon, recall on the last floor, then reenter the same dungeon from outside. You get placed not on the entrance stairs, but on the stairs to level 2 ! And the same forward.
Re: Tales of Maj'Eyal 1.5 Beta!
I thought putting you on the tile where you left the level when re-entering was an added feature, not a bug. I do not often revisit dungeons except for Old Forest because I am trying to get to Lake Nur or Daikara to get to the Temporal Rift. The new feature is a convenience there. Please do not remove it. It just takes some getting used to. A way to improve the new feature would be to ask which level you would like to go to when you reenter a dungeon, limiting the options only to levels you have already been to.
Anyway, thanks for the new feature.
Anyway, thanks for the new feature.
Re: Tales of Maj'Eyal 1.5 Beta!
It also puts you back next to your killer if you reenter after the Eidolon "sends you elsewhere", instead of allowing you to reposition before attacking again. Definitely not a convenience feature in that situation.Skiamach wrote:I thought putting you on the tile where you left the level when re-entering was an added feature, not a bug.
Re: Tales of Maj'Eyal 1.5 Beta!
Every once in a while when possessing things, my movement speed will randomly drop to 10%. Anyone have this issue? Have absolutely no idea what is causing it - no debuffs on me as far as I can tell.
Re: Tales of Maj'Eyal 1.5 Beta!
1. The talent description of Sadist/Possessor talent is too vague. It should mention the 80 % thing.
2. Deephorror description has a typo, "nightnare"
2. Deephorror description has a typo, "nightnare"
Re: Tales of Maj'Eyal 1.5 Beta!
Apprentice Mage (or so he says) text outside Angolwen is weird:



The text goes in that order exactly. The "Good day to you, fellow traveler" shows up for two of them



The text goes in that order exactly. The "Good day to you, fellow traveler" shows up for two of them
Pronouns: They/Them
Re: Tales of Maj'Eyal 1.5 Beta!
Maybe it's a holdover from maybe a much earlier version required more than one artifact? In any case, this isn't new to the 1.5 beta, so this is the wrong place to post about it.
Re: Tales of Maj'Eyal 1.5 Beta!
Hello,
Been playing quite a bit. I got two more "waiting for application" crashes but I didn't save any logs. they both seemed to happen when I was approaching a random special(purple) enemy. Wanted to suggest some QoL changes/options for the beta:
1. If you are going to damage or kill yourself with an AOE, show a warning.
2. When you hit a number key(i.e. '2') to cast a spell and it selects a nearby enemy, put an option for free aim with the numpad so I can target the ground and not just monsters with AOE spells so I don't hit myself. Having to take my hand off the keyboard to aim with the mouse is not ideal.
3. background highlight, put a small leading char/icon(i.e. '*') before the item name, or otherwise distinguish anti-magic gear at a glance in your inventory, or add an option to warn when putting it on.
4. if you used leading icon(s) in front of item names, you could also use them to distinguish damage type(s) of items at a glance and other properties.
Been playing quite a bit. I got two more "waiting for application" crashes but I didn't save any logs. they both seemed to happen when I was approaching a random special(purple) enemy. Wanted to suggest some QoL changes/options for the beta:
1. If you are going to damage or kill yourself with an AOE, show a warning.
2. When you hit a number key(i.e. '2') to cast a spell and it selects a nearby enemy, put an option for free aim with the numpad so I can target the ground and not just monsters with AOE spells so I don't hit myself. Having to take my hand off the keyboard to aim with the mouse is not ideal.
3. background highlight, put a small leading char/icon(i.e. '*') before the item name, or otherwise distinguish anti-magic gear at a glance in your inventory, or add an option to warn when putting it on.
4. if you used leading icon(s) in front of item names, you could also use them to distinguish damage type(s) of items at a glance and other properties.
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Re: Tales of Maj'Eyal 1.5 Beta!
Your base cunning is 22 but your adjusted cunning seems to be 14. Cunning: 22 (14).jdisk wrote:Trying to level up, the game can't decide what my cunning is.
Stats say: 22, but trying to increase device mastery from 1 to 2, it complains that I don't have 22 cunning
Re: Tales of Maj'Eyal 1.5 Beta!
It's exactly the other way around - 14 base, 22 adjusted for equipment and such.nitkulokki wrote:Your base cunning is 22 but your adjusted cunning seems to be 14. Cunning: 22 (14).jdisk wrote:Trying to level up, the game can't decide what my cunning is.
Stats say: 22, but trying to increase device mastery from 1 to 2, it complains that I don't have 22 cunning
A bus station is a place where buses stop.
A train station is a place where trains stop.
On my table, there is a workstation ...
A train station is a place where trains stop.
On my table, there is a workstation ...
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- Halfling
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Re: Tales of Maj'Eyal 1.5 Beta!
How do I test possessor? My donator status in this beta release is disabled.
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- Halfling
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Re: Tales of Maj'Eyal 1.5 Beta!
Hold shiftpurge383 wrote:Hello,
2. When you hit a number key(i.e. '2') to cast a spell and it selects a nearby enemy, put an option for free aim with the numpad so I can target the ground and not just monsters with AOE spells so I don't hit myself. Having to take my hand off the keyboard to aim with the mouse is not ideal.
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- Higher
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Re: Tales of Maj'Eyal 1.5 Beta!
darkgod plz
will the flames of uhr'rok bug ever be fixed
Ive been wanting to play a doombringer/demonologist so bad recently but I just cant with FoU looking like that, cuz I know itll get me killed not being able to see my hp bar. from all the threads on the subject Ive seen on the forum/steam it seems like it only happens with AMD cards. luckily Im going to put together a new pc within the next few months and Im going with a diff gfx card so the issue will be fixed on my end but itll still effect others


please try not to be so condescending. I play on Madness.
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- Wayist
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Re: Tales of Maj'Eyal 1.5 Beta!
The possessor's skill "assume form" does not CD when u in a body and be killed. it just give u a debuff and u can instantly get into another body.is it a bug or not?
Re: Tales of Maj'Eyal 1.5 Beta!
I really like that betraying anorithil escorts gives Feedback tree/talents.