Shalore and ogre are both getting nerfed in the next patchgrobblewobble wrote:This is the best point made so far in the thread. Whenever I pick a race, I feel that the best choice would be Shalore, or maybe Ogre in some cases. It hardly matters which class (Oozemancer obviously being the one exception).Sheila wrote:I'm against power creep myself, but people tend to be incredibly against nerfs when you actually propose them and will find any number of nonsensical reasons to counter the fact that things have gotten too easy.
When I propose a nerf in chat or elsewhere it's practically always met with "I think we should buff everything to Shalore's level instead" almost unanimously, that's how power creep happens (especially considering shalore is pretty much always considered the best choice for everything, so imo it also needs a nerf).
This is bad, because it reduces variety. I still play other races than Shalore and Ogre, but only because I really want variation, even though I know that other races are simply weaker.
So if nothing else, can we please apply at least a very mild nerf?
'Which difficulty is the game balanced for?'
Moderator: Moderator
Re: 'Which difficulty is the game balanced for?'
"As dying is one of the leading causes of death, you should avoid dying." -rekenner
"I'll bond with a cactus until my buttcheeks touch the sand before I play nethack again" -Gagarin
"I'll bond with a cactus until my buttcheeks touch the sand before I play nethack again" -Gagarin
Re: 'Which difficulty is the game balanced for?'
Does exist a patch note for the future upgrade? Im too curios to find what we get next?
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- Archmage
- Posts: 416
- Joined: Mon Dec 15, 2014 10:08 pm
Re: 'Which difficulty is the game balanced for?'
What's sad is these changes to curb the abuses & exploits & crutches of powergamers on Insane+ end up hurting the newer to average players more. The difference between say me and Jenx for one example, is vast. She's making progress on Madness while I am still dying to the bosses on Normal.Sheila wrote:Shalore and ogre are both getting nerfed in the next patchgrobblewobble wrote:This is the best point made so far in the thread. Whenever I pick a race, I feel that the best choice would be Shalore, or maybe Ogre in some cases. It hardly matters which class (Oozemancer obviously being the one exception).Sheila wrote:I'm against power creep myself, but people tend to be incredibly against nerfs when you actually propose them and will find any number of nonsensical reasons to counter the fact that things have gotten too easy.
When I propose a nerf in chat or elsewhere it's practically always met with "I think we should buff everything to Shalore's level instead" almost unanimously, that's how power creep happens (especially considering shalore is pretty much always considered the best choice for everything, so imo it also needs a nerf).
This is bad, because it reduces variety. I still play other races than Shalore and Ogre, but only because I really want variation, even though I know that other races are simply weaker.
So if nothing else, can we please apply at least a very mild nerf?
I hope the nerfs are relatively minor, and like other players have said, boost up the racials of other races to make them more attractive options. Would be sad if it were like other games where the nerf bat swings so hard it kills off certain classes rather than making them closer to equal with the others.
"You could skip it, i think it drops 0 xp and 1 copper [at most], you are better off selling oxygen to beggars to become rich."
Re: 'Which difficulty is the game balanced for?'
perhaps, but she's a heColdbringer wrote:...
What's sad is these changes to curb the abuses & exploits & crutches of powergamers on Insane+ end up hurting the newer to average players more. The difference between say me and Jenx for one example, is vast. She's making progress on Madness while I am still dying to the bosses on Normal.
I hope the nerfs are relatively minor, and like other players have said, boost up the racials of other races to make them more attractive options. Would be sad if it were like other games where the nerf bat swings so hard it kills off certain classes rather than making them closer to equal with the others.

MADNESS rocks
Re: 'Which difficulty is the game balanced for?'
You really think new players know how to abuse stair dancing, how to abuse Timeless or have made a comparative study of Cornac vs Ogres ??Coldbringer wrote:What's sad is these changes to curb the abuses & exploits & crutches of powergamers on Insane+ end up hurting the newer to average players more. The difference between say me and Jenx for one example, is vast. She's making progress on Madness while I am still dying to the bosses on Normal.
I hope the nerfs are relatively minor, and like other players have said, boost up the racials of other races to make them more attractive options. Would be sad if it were like other games where the nerf bat swings so hard it kills off certain classes rather than making them closer to equal with the others.
No this really doesnt affect new players
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

Re: 'Which difficulty is the game balanced for?'
Can confirm. I'm a noob and never heard of these things.darkgod wrote:You really think new players know how to abuse stair dancing, how to abuse Timeless or have made a comparative study of Cornac vs Ogres ??Coldbringer wrote:What's sad is these changes to curb the abuses & exploits & crutches of powergamers on Insane+ end up hurting the newer to average players more. The difference between say me and Jenx for one example, is vast. She's making progress on Madness while I am still dying to the bosses on Normal.
I hope the nerfs are relatively minor, and like other players have said, boost up the racials of other races to make them more attractive options. Would be sad if it were like other games where the nerf bat swings so hard it kills off certain classes rather than making them closer to equal with the others.
No this really doesnt affect new players
Re: 'Which difficulty is the game balanced for?'
Jenx is a cute anime girl, confirmed!jenx wrote:perhaps, but she's a heColdbringer wrote:...
What's sad is these changes to curb the abuses & exploits & crutches of powergamers on Insane+ end up hurting the newer to average players more. The difference between say me and Jenx for one example, is vast. She's making progress on Madness while I am still dying to the bosses on Normal.
I hope the nerfs are relatively minor, and like other players have said, boost up the racials of other races to make them more attractive options. Would be sad if it were like other games where the nerf bat swings so hard it kills off certain classes rather than making them closer to equal with the others.
These nerfs are just making the game a bit more challenging, the game has been doing nothing but getting easier for a LONG TIME now. But yeah, most real noobs won't notice these changesColdbringer wrote: What's sad is these changes to curb the abuses & exploits & crutches of powergamers on Insane+ end up hurting the newer to average players more. The difference between say me and Jenx for one example, is vast. She's making progress on Madness while I am still dying to the bosses on Normal.
I hope the nerfs are relatively minor, and like other players have said, boost up the racials of other races to make them more attractive options. Would be sad if it were like other games where the nerf bat swings so hard it kills off certain classes rather than making them closer to equal with the others.

"As dying is one of the leading causes of death, you should avoid dying." -rekenner
"I'll bond with a cactus until my buttcheeks touch the sand before I play nethack again" -Gagarin
"I'll bond with a cactus until my buttcheeks touch the sand before I play nethack again" -Gagarin
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- Archmage
- Posts: 336
- Joined: Tue Jan 28, 2014 4:39 pm
Re: 'Which difficulty is the game balanced for?'
omg jenx I'm so sorry 

Re: 'Which difficulty is the game balanced for?'
No problemsgrobblewobble wrote:omg jenx I'm so sorry

MADNESS rocks
Re: 'Which difficulty is the game balanced for?'
*hugs everybody, female, male and all inbetween or outbetween!*
*crushes all their characters into pure raw tears now that they are so closes to him*
*giggles*
*crushes all their characters into pure raw tears now that they are so closes to him*
*giggles*
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

Re: 'Which difficulty is the game balanced for?'
That's the DarkGod we know and love!darkgod wrote:*hugs everybody, female, male and all inbetween or outbetween!*
*crushes all their characters into pure raw tears now that they are so closes to him*
*giggles*
A bus station is a place where buses stop.
A train station is a place where trains stop.
On my table, there is a workstation ...
A train station is a place where trains stop.
On my table, there is a workstation ...
Re: 'Which difficulty is the game balanced for?'
These changes just reduce the numbers on the exploits, they're still there. Plus all the weak races got (mostly marginal, but there are possibly some gems) buffed too which is probably a lot better at helping newbs...Coldbringer wrote:
What's sad is these changes to curb the abuses & exploits & crutches of powergamers on Insane+ end up hurting the newer to average players more. .
<Shibari> You're full of shit
<darkgod #tome> ster is a troll
<Sheila> and ster, i do agree with you on most things game-related, but do try to not be such an ass!
<mex> your posts lead to people like me being abused and murdered
<darkgod #tome> ster is a troll
<Sheila> and ster, i do agree with you on most things game-related, but do try to not be such an ass!
<mex> your posts lead to people like me being abused and murdered
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- Cornac
- Posts: 31
- Joined: Sat Oct 01, 2016 8:45 pm
Re: 'Which difficulty is the game balanced for?'
So when new players have asked which classes/races are best, the pros have been chiming in with all these secret exploits in mind?
Man up and play the game for real
Man up and play the game for real

Re: 'Which difficulty is the game balanced for?'
using things as intended is a really strange definition of "exploit"Cat Zangetsu wrote:So when new players have asked which classes/races are best, the pros have been chiming in with all these secret exploits in mind?
Man up and play the game for real
<Shibari> You're full of shit
<darkgod #tome> ster is a troll
<Sheila> and ster, i do agree with you on most things game-related, but do try to not be such an ass!
<mex> your posts lead to people like me being abused and murdered
<darkgod #tome> ster is a troll
<Sheila> and ster, i do agree with you on most things game-related, but do try to not be such an ass!
<mex> your posts lead to people like me being abused and murdered
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- Cornac
- Posts: 31
- Joined: Sat Oct 01, 2016 8:45 pm
Re: 'Which difficulty is the game balanced for?'
If a game does not specifically teach the player how to do something that is more effective than the methods that have been taught to the player, I would consider that something an exploit.
Simple definition to me.
Never did this game teach me anything about entering an area before I plan to clear it, in order to keep the monster level low. It also didn't teach me to close the program in task manager in order to re-roll my shops - but I did it sometimes. I would consider that an exploit as well.
Simple definition to me.
Never did this game teach me anything about entering an area before I plan to clear it, in order to keep the monster level low. It also didn't teach me to close the program in task manager in order to re-roll my shops - but I did it sometimes. I would consider that an exploit as well.
