Entering dungeons for min level

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moonpie
Cornac
Posts: 41
Joined: Fri May 01, 2015 12:39 am

Entering dungeons for min level

#1 Post by moonpie »

Since everything scales with the players level, is this a legit strategy? How would this work out? Could one still reach level 50 only entering dungeons set on min level?

dadito
Thalore
Posts: 169
Joined: Thu May 21, 2015 10:28 pm

Re: Entering dungeons for min level

#2 Post by dadito »

I didn't use to do it before (I play insane exclusively), but I've found out that doing it on t2 and dreadfell really helps out with surviving that part of the game, and most of the times if you make it to the east you pretty much have the win guaranteed

So yeah, if you're using a really strong class I don't think it is needed, but anything else I would

moonpie
Cornac
Posts: 41
Joined: Fri May 01, 2015 12:39 am

Re: Entering dungeons for min level

#3 Post by moonpie »

T2 and dreadfell are like 90% of the places my characters die.

I'll try to use this tactic in my next game. Let's see if I can reach the east for a second time ever \o/

bpat
Uruivellas
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Re: Entering dungeons for min level

#4 Post by bpat »

You totally can do this but I don't think it's necessary. I only do this in Lake Nur because I want the item vault as soon as possible. You also run the risk of losing an escort in Old Forest, Daikara, and Dreadfell if you try this, though the Maze and Sandworm Lair are be safe.
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Dopaminka
Halfling
Posts: 116
Joined: Fri Jan 01, 2016 2:23 pm

Re: Entering dungeons for min level

#5 Post by Dopaminka »

Lake of Nur and Last Hope's crypt are ones I specifically set on minimum level if I want to complete them with minimal risk. I don't do it with Dreadfell as I think it can substantially lower the loot drop range?

Coldbringer
Archmage
Posts: 416
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Re: Entering dungeons for min level

#6 Post by Coldbringer »

bpat wrote:You totally can do this but I don't think it's necessary. I only do this in Lake Nur because I want the item vault as soon as possible. You also run the risk of losing an escort in Old Forest, Daikara, and Dreadfell if you try this, though the Maze and Sandworm Lair are be safe.
Oh so Lake Nurs level is calculated separately, it's not enough to simply enter the old Forest, you have to get through to Lake Nur so it generates at a low level? Or do you even have to go down the stairs into the underwater level?
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ster
Spiderkin
Posts: 492
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Re: Entering dungeons for min level

#7 Post by ster »

I'm starting to feel like level setting is worthwhile to make dreadfell, daikara and old forest a lot easier in insane (alt maze also) but you risk losing a lot of escorts which is significant if you're a build that really needs a certain escort, like staff/mindstar or tinker builds, to work. It's still better than dying though, and the loot penalty isn't too bad in OF/daikara since your gear should be better anyway, but in dreadfell it can be somewhat notable so you could avoid doing it there (dreadfell isn't too hard anyway, just more likely to throw bad things at you due to the length)
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HousePet
Perspiring Physicist
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Re: Entering dungeons for min level

#8 Post by HousePet »

Yeah it also drops the loot range.
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Shaidyn
Thalore
Posts: 191
Joined: Fri Jul 28, 2006 3:29 am

Re: Entering dungeons for min level

#9 Post by Shaidyn »

Apologies for the noob question, but what do you mean by min level and level scaling?

HousePet
Perspiring Physicist
Posts: 6215
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Re: Entering dungeons for min level

#10 Post by HousePet »

All zones have a range of levels which they can generate enemies and loot for, and the game checks your level when you enter them to use for the generation.
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Micbran
Sher'Tul
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Re: Entering dungeons for min level

#11 Post by Micbran »

Most dungeons have a minimum level at which the mobs will spawn, thus, if I enter a zone with a min level of 12 at level 6, the mobs will be set to their minimum level so that when I later enter the zone at level 15... they're still level 12. Otherwise, the mobs would scale to my level and be level 15 (on normal at least). So by "setting" the level lower, you can guarantee an easier zone at the cost of potentially worse loot.
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Shaidyn
Thalore
Posts: 191
Joined: Fri Jul 28, 2006 3:29 am

Re: Entering dungeons for min level

#12 Post by Shaidyn »

Good information, and not particularly intuitive. I suspect I've lost a fair number of brave souls to this mechanic. XD

HousePet
Perspiring Physicist
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Re: Entering dungeons for min level

#13 Post by HousePet »

Not sure how you would lose characters to a mechanic which tries to make the zone more appropriate to your level?
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Patashu
Higher
Posts: 74
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Re: Entering dungeons for min level

#14 Post by Patashu »

HousePet wrote:Not sure how you would lose characters to a mechanic which tries to make the zone more appropriate to your level?
Maybe he means that if he HAD utilized this mechanic he'd have easier dungeons and his characters would have survived.

moonpie
Cornac
Posts: 41
Joined: Fri May 01, 2015 12:39 am

Re: Entering dungeons for min level

#15 Post by moonpie »

I think he prefers deleveled areas instead of the current system. Both have their strengths and weaknesses, I like that tome is using a mix between those (min. level w/ player scaling).

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