Cursed Final Curse of Nightmares

Everything about ToME 4.x.x. No spoilers, please

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Micbran
Sher'Tul
Posts: 1154
Joined: Sun Jun 15, 2014 12:19 am
Location: Yeehaw, pardner

Cursed Final Curse of Nightmares

#1 Post by Micbran »

Once the curse of nightmares gets going... It can get a little hectic.

Image

I think it should probably be toned down a bit, but I was also playing on everything is unique, so I'm not sure how accurate the results are.
A little bit of a starters guide written by yours truly here.

Radon26
Sher'Tul
Posts: 1439
Joined: Mon Jun 23, 2014 11:50 am

Re: Cursed Final Curse of Nightmares

#2 Post by Radon26 »

everything is unique? pff
get multiclass challenge and the crucible addons.
same general functions, but way better.

Coldbringer
Archmage
Posts: 416
Joined: Mon Dec 15, 2014 10:08 pm

Re: Cursed Final Curse of Nightmares

#3 Post by Coldbringer »

wtf am I looking at?
"You could skip it, i think it drops 0 xp and 1 copper [at most], you are better off selling oxygen to beggars to become rich."

Radon26
Sher'Tul
Posts: 1439
Joined: Mon Jun 23, 2014 11:50 am

Re: Cursed Final Curse of Nightmares

#4 Post by Radon26 »

nightmarish puke.
is my guess.

Micbran
Sher'Tul
Posts: 1154
Joined: Sun Jun 15, 2014 12:19 am
Location: Yeehaw, pardner

Re: Cursed Final Curse of Nightmares

#5 Post by Micbran »

The field of nightmare effect stacks and stacks and stacks... And stacks. Until you can't see anything.
A little bit of a starters guide written by yours truly here.

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