Is there a way to have hotkeys be context sensitive, eg. have 'left click' execute "attack" when the target is in melee range, and "shoot" when the target is outside melee range? The lack of this really annoyed me when playing a temporal warden, since they can switch weapon sets in an instant. It could be useful for reducing the number of keys used for skills as well. If there is no solution to this, maybe something to consider for future verisons?
