wutbowman, water fighting (pic spoiler)

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xnd
Archmage
Posts: 307
Joined: Sat Mar 21, 2015 7:33 pm

wutbowman, water fighting (pic spoiler)

#1 Post by xnd »

so, I've seen enemies that say they use thoughtform bowmen and never saw one so was gonna report, but now I see one that looks like the enemy. Is this normal?

Also, that vampire and skeleton and stuff underwater, and the pc, you realize how hard it is to fight underwater, seriously? unless magic fixed that, dont they get some penalties? k.
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Stuntofthelitter
Spiderkin
Posts: 574
Joined: Sun May 12, 2013 7:00 am

Re: wutbowman, water fighting (pic spoiler)

#2 Post by Stuntofthelitter »

No bug, everything here seems to be working as intended. Moving this to general discussion.
<astralInferno> poor stunt
<astralInferno> you suffer so that others may suffer in the intended way

Have a save in need of fixing? Open a ticket, send me a copy of your save: http://www.te4support.org/

Solartroll2
Posts: 1
Joined: Wed Apr 08, 2015 1:37 pm

Re: wutbowman, water fighting (pic spoiler)

#3 Post by Solartroll2 »

For the underwater fighting, just remember it's a game. A lot of games don't account for all the actual difficulties of fighting underwater. Usually the air gauge is the only added penalty anyway. If you applied every penalty you could think of to underwater fighting, your character would be useless where those horrors wouldn't have little problem at all.

As for the thought forged bowman, sorry to say, it appears that you have run into a solipsist rare for the first time. These things are veritable nightmares compared to other rares, as in addition to creating warriors out of their mind, they also have an array of powerful mind attacks. (Mind resistance is pretty rare I believe). Also they are able to convert damage to psi, their talent resource, making them surprisingly durable. And it appears the one you've ran into is some sort of monster in horror category of enemies on top of that. Did your character make it out alive? Because props to you there.

xnd
Archmage
Posts: 307
Joined: Sat Mar 21, 2015 7:33 pm

Re: wutbowman, water fighting (pic spoiler)

#4 Post by xnd »

actually I need to up the difficulty, as I've gotten too strong with using pt cheats to fight vs all uniques :roll:

Radon26
Sher'Tul
Posts: 1439
Joined: Mon Jun 23, 2014 11:50 am

Re: wutbowman, water fighting (pic spoiler)

#5 Post by Radon26 »

pt cheats? what are those?

xnd
Archmage
Posts: 307
Joined: Sat Mar 21, 2015 7:33 pm

Re: wutbowman, water fighting (pic spoiler)

#6 Post by xnd »

point cheats, what lets us add more talent pts, cat pts, gen pts, stat pts, prodigy pts.

Zonk
Sher'Tul
Posts: 1067
Joined: Sat Mar 01, 2003 4:01 pm

Re: wutbowman, water fighting (pic spoiler)

#7 Post by Zonk »

Note that there ARE penalties for fighting in low/no gravity however, so SOME effect other than air for fighting UW would not be out of place if you go with the 'consistency' angle...though it would make that zone MUCH harder (as the monsters would all not get penalties, while the player would!)
ToME online profile: http://te4.org/users/zonk
Addons (most likely obsolete): Wights, Trolls, Starting prodigy, Alternate save/resistance system

Radon26
Sher'Tul
Posts: 1439
Joined: Mon Jun 23, 2014 11:50 am

Re: wutbowman, water fighting (pic spoiler)

#8 Post by Radon26 »

i got 2 addons that are supposed to do that, but they don't work with all unique.
what are you using exactly and where can i get it?
and if a special technique is required, how do i use it?

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