Betatest 1.3: RC1 is up!
Moderator: Moderator
Betatest 1.3: RC1 is up!
http://te4.org/beta-test
Please report all problems & bugs for RC1 in this new thread.
Most of the reported bugs should be fixed; do no hesitate to re-report things you alraedy reported in previous betas if you see any.
If nothing very important is found this will be nearly the release!
Please report all problems & bugs for RC1 in this new thread.
Most of the reported bugs should be fixed; do no hesitate to re-report things you alraedy reported in previous betas if you see any.
If nothing very important is found this will be nearly the release!
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

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- Halfling
- Posts: 81
- Joined: Sat May 11, 2013 6:58 pm
Re: Betatest 1.3: RC1 is up!
Does that mean this version will validate?
Re: Betatest 1.3: RC1 is up!
It looks like it does!
Re: Betatest 1.3: RC1 is up!
Creating a mindslayer throws this error:
https://dl.dropboxusercontent.com/u/472 ... rl_rc1.PNG
https://dl.dropboxusercontent.com/u/472 ... rl_rc1.PNG
Re: Betatest 1.3: RC1 is up!
Reshape seems to break certain usable items (I became unable to use my mace of projection at some point, the game said I didn't have any such item, re-equipping, swapping, and re-reshaping doesn't help)
Got a few lua errors when trying to reshape some armor I got in town before leaving (on insane, couldn't really reproduce it after that) http://puu.sh/gvU8q.png
it stopped and worked after retrying once (on each piece)
Tumble still doesn't work with autotarget.
Edit: I seem to have a massive amount of armor on my mindslayer, like 79 even without any equips or sustains on, no clue what could be causing it. I also somehow reached 70% nature, 25% arcane and 50% mind resists with a robe that only had like 18%, 5% and 10% respectively, so 5 times the ammount. Might all be related to reshape, armor seemed to have gone up more than it should have after auto-reshape (although the item looked normal. I THINK, still not entirely sure about this) It shows under 'c'haracter and on my mouseover tooltip. Might be a display error?
Got a few lua errors when trying to reshape some armor I got in town before leaving (on insane, couldn't really reproduce it after that) http://puu.sh/gvU8q.png
it stopped and worked after retrying once (on each piece)
Tumble still doesn't work with autotarget.
Edit: I seem to have a massive amount of armor on my mindslayer, like 79 even without any equips or sustains on, no clue what could be causing it. I also somehow reached 70% nature, 25% arcane and 50% mind resists with a robe that only had like 18%, 5% and 10% respectively, so 5 times the ammount. Might all be related to reshape, armor seemed to have gone up more than it should have after auto-reshape (although the item looked normal. I THINK, still not entirely sure about this) It shows under 'c'haracter and on my mouseover tooltip. Might be a display error?
"As dying is one of the leading causes of death, you should avoid dying." -rekenner
"I'll bond with a cactus until my buttcheeks touch the sand before I play nethack again" -Gagarin
"I'll bond with a cactus until my buttcheeks touch the sand before I play nethack again" -Gagarin
Re: Betatest 1.3: RC1 is up!
Reshape changes the name of the item, I've been looking into updating hotkeys but not there yet.Sheila wrote:Reshape seems to break certain usable items (I became unable to use my mace of projection at some point, the game said I didn't have any such item, re-equipping, swapping, and re-reshaping doesn't help)
Never was able to reproduce this, and it is very strange. At this point, I'm thinking about axing autoreshape... too many bugs.Sheila wrote:Edit: I seem to have a massive amount of armor on my mindslayer, like 79 even without any equips or sustains on, no clue what could be causing it. I also somehow reached 70% nature, 25% arcane and 50% mind resists with a robe that only had like 18%, 5% and 10% respectively, so 5 times the ammount. Might all be related to reshape, armor seemed to have gone up more than it should have after auto-reshape (although the item looked normal. I THINK, still not entirely sure about this) It shows under 'c'haracter and on my mouseover tooltip. Might be a display error?
Re: Betatest 1.3: RC1 is up!
It seemed to happen to me with ashes on, and not without, at least the whole errors at town thing, didn't take it further than that.0player wrote:Reshape changes the name of the item, I've been looking into updating hotkeys but not there yet.Sheila wrote:Reshape seems to break certain usable items (I became unable to use my mace of projection at some point, the game said I didn't have any such item, re-equipping, swapping, and re-reshaping doesn't help)Never was able to reproduce this, and it is very strange. At this point, I'm thinking about axing autoreshape... too many bugs.Sheila wrote:Edit: I seem to have a massive amount of armor on my mindslayer, like 79 even without any equips or sustains on, no clue what could be causing it. I also somehow reached 70% nature, 25% arcane and 50% mind resists with a robe that only had like 18%, 5% and 10% respectively, so 5 times the ammount. Might all be related to reshape, armor seemed to have gone up more than it should have after auto-reshape (although the item looked normal. I THINK, still not entirely sure about this) It shows under 'c'haracter and on my mouseover tooltip. Might be a display error?
"As dying is one of the leading causes of death, you should avoid dying." -rekenner
"I'll bond with a cactus until my buttcheeks touch the sand before I play nethack again" -Gagarin
"I'll bond with a cactus until my buttcheeks touch the sand before I play nethack again" -Gagarin
Re: Betatest 1.3: RC1 is up!
When you use Time Skip and it fails because there's already a terrain effect there (in my case, Spatial Tether) then it doesn't go on cooldown or take a turn, but it still does damage.
Re: Betatest 1.3: RC1 is up!
Paradox Mage bugs:
- With large global speed (Yeek), casting Reprieve and returning back after 3 actions caused a million of turns to pass. I know it wasn't just an insanely fast enemy since effects ticked on me in the combat log. I died in Bearscape horribly.
- Occasionally this happens when I try to dig out Materialize Barrier with Dust to Dust: http://hastebin.com/jihalijaho
- Energy Absorption log messages refer to "energy drain".
- With large global speed (Yeek), casting Reprieve and returning back after 3 actions caused a million of turns to pass. I know it wasn't just an insanely fast enemy since effects ticked on me in the combat log. I died in Bearscape horribly.
- Occasionally this happens when I try to dig out Materialize Barrier with Dust to Dust: http://hastebin.com/jihalijaho
- Energy Absorption log messages refer to "energy drain".
Re: Betatest 1.3: RC1 is up!
This may be a dumb question, but how do I test RC1 with Ashes DLC?
Re: Betatest 1.3: RC1 is up!
Please don't!spastic wrote:This may be a dumb question, but how do I test RC1 with Ashes DLC?
Re: Betatest 1.3: RC1 is up!
Why not 0player ?
As for how, you just put ashes-urhrok.teaac file from game/addons or game/dlcs from your normal install into 1.3 RC1 game/addons folder and make sure you do log on
As for how, you just put ashes-urhrok.teaac file from game/addons or game/dlcs from your normal install into 1.3 RC1 game/addons folder and make sure you do log on
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

Re: Betatest 1.3: RC1 is up!
Playing TW seems to murder my FPS after a while, even just autoexploring becomes incredibly painful.
Yay toasters! Seems to be solved on relaunch but yeah :/
Yay toasters! Seems to be solved on relaunch but yeah :/
"As dying is one of the leading causes of death, you should avoid dying." -rekenner
"I'll bond with a cactus until my buttcheeks touch the sand before I play nethack again" -Gagarin
"I'll bond with a cactus until my buttcheeks touch the sand before I play nethack again" -Gagarin
Re: Betatest 1.3: RC1 is up!
Ah well, it used to be worse :/ Seems to be some clones' memory leaks. If you can, inspect game.entities and what they contain.Sheila wrote:Playing TW seems to murder my FPS after a while, even just autoexploring becomes incredibly painful.
Yay toasters! Seems to be solved on relaunch but yeah :/
Re: Betatest 1.3: RC1 is up!
The tooltip for the temporal hounds doesn't seem to mention their physical resistance. Also, they all have level-up arrows on their indicators at the top of the screen even though you can't take control of them to assign points.